Space Engineers

Space Engineers

RC.3d >> Elite Dangerous: FSD Supercruise ENGAGE
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Actualización: 14 ENE a las 2:21 p. m.

New features:
Define your own FSD-free-Zones at server settings with
(... they will not show up at client settings :P )

<NoFSDZone>0,0,0,500,My first try!;</NoFSDZone>
0.00, x-value
0.00, y-value
0.00, z-value
500, radius in km
My first try! message
; delimiter -> next entry

PvP enhancement
- Not able to warp away if enemy grid is nearby (define radius in settings)
- FSD interrupted if there is an enemy grid

More subtypeid's
"MyFSDriveLarge", "MyFSDriveSmall",
"MyFSDriveLarge2x", "MyFSDriveSmall2x",
"MyFSDriveLarge4x", "MyFSDriveSmall4x",
"MyFSDriveLarge8x", "MyFSDriveSmall8x"

Actualización: 12 ENE a las 3:59 p. m.

New features:
Define your own drives via description! (16 different drives possible)
Use this subtypeid's
"FSDriveLarge", "FSDriveSmall",
"FSDriveLarge2x", "FSDriveSmall2x",
"FSDriveLarge4x", "FSDriveSmall4x",
"FSDriveLarge8x", "FSDriveSmall8x",
"PrototechFSDriveLarge", "PrototechFSDriveSmall",
"PrototechFSDriveLarge2x", "PrototechFSDriveSmall2x",
"PrototechFSDriveLarge4x", "PrototechFSDriveSmall4x",
"PrototechFSDriveLarge8x", "PrototechFSDriveSmall8x"

Change description to your needs
<!-- edit carefully seperator is ONE space !!-->
<Description>Prototech-outfitted FSD for best perfomance

FlyInGravity:true GravityPenalty:1.00
EnergySaving:0.5
SpeedUp:1.5 SpeedUpBoost:3.00</Description>

FlyInGravity, if server allows fly in gravitiy it is possible to disable it for this drive
GravityPenalty, reserved for future use
EnergySaving, if lower 1 drive consumes less energy (could also be 2 to double needed ammount)
SpeedUp, amount of acceleration (handle with care!!)
SpeedUpBoost, shift+w ammount for speedUp (handle with care!!)

Description is player visible, so everyone knows drives' settings ;)

Actualización: 11 ENE a las 4:44 p. m.

Changes:
Block components are like vanilla blocks now
Less block components to reduce weight (balance for small grid)

New features:
New config options
- minSpeed, set the minimum possible speed in km/s
- SpeedBoostPossible, if you press shift+w / shift +s you get a double speed or break effekt
- ExtremeBoost, if SpeedBoostPossible is also true, you get a extreme boost relative to current speed
- ParticleInWarp, if false there is no blue line while in supercruise

Fixes:
HighSpeed collision vs Planets,
some code to prevent to glitch into planets while at high speed

Actualización: 10 ENE a las 2:10 p. m.

!!! Collisions !!!

Actualización: 8 ENE a las 3:17 p. m.

Fixes:
Spelling "Altitude"
Better way to get planetary altitude
Warp animation during supercruise

Known-Issues:
Very small optical ghost blocks behind grid during FSD in 3rd person

Actualización: 7 ENE a las 4:06 p. m.

New features:
Custom altitute and gravity display (vanilla does not work because of physics off)

Fixes:
Stop at minimum altitute
Stop at maximum gravity

Actualización: 7 ENE a las 9:14 a. m.

Features:
Enhanced number scaling for units (km / Mm / c / MW / GW)
No movement while in chat, menu etc. (vanilla like)

Vanilla like steering ( >> !!! please give feedback !!! <<)

Fixes:
Resolved an action leak issue (thanks to BookBurner)
Fixed crash if grid (with rotors) was removed after FSD by strg+x

Actualización: 3 ENE a las 5:07 p. m.

Better WorldMatrix calculations (up to 15 billion km (50000 Ls) from world center )
Deny to start FSD while any connector is YELLOW
Removed cap of starting speed

Actualización: 1 ENE a las 6:21 p. m.

Rotor fix >> BreakLinks(MyCubeGrid topGrid, MyAttachableTopBlockBase topBlock)
Correct ship position after exiting cockpit while FSD
Fixed no physic after emergency stop without entering warp

Actualización: 1 ENE a las 3:14 p. m.

Starting BETA.
All previous tests were closed tests with numerous issues.