Space Engineers

Space Engineers

Real Solar Systems
Mostrando 11-20 de 43 aportaciones
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Actualización: 19 ENE a las 15:21

Actualización: 18 ENE a las 16:30

-Added API query for time of day.

Actualización: 6 ENE a las 16:18

-Added option to ConfigSettings.xml (<EnableGridRotationOnZoneTransition>) to enable/disable grid rotation when crossing between zone boundaries. When disabled, grids will not rotate when crossing in/out of planet surface zones. This will create a visual discontinuity for those transitions, but will also most likely fix any issues with subgrids exploding when transitioning between zones.

To anyone who is encountering persistent issues with subgrids exploding on transition, you may want to consider setting this to false.

Actualización: 5 DIC 2024 a las 17:36

-Fixed global timescale value not saving properly.
-Fixed planet proxy visual quality randomly dropping.

Actualización: 3 DIC 2024 a las 12:20

-Navigating up/down in Editor hierarchy list will now properly clear params list screen stack. Should prevent UI flow crash when pressing Back (End) in Editor.

Actualización: 28 NOV 2024 a las 16:45

-Velocity of grids will no longer be set to higher than the maximum global speed limit during a zone transition. Should severely reduce exploding subgrids when transitioning zones.

Actualización: 25 NOV 2024 a las 0:07

-Added option to set center of true planet respawn area.
-Added periodic forced refresh of entity zones.
-Improved spectator camera behavior when inspecting grids with debug menu.

Actualización: 16 NOV 2024 a las 23:16

-Fix proxy atmo overrides not saving correctly.

Actualización: 16 NOV 2024 a las 22:52

-Fixed crash in editor when trying to edit planet atmo immediately after adding it

Actualización: 16 NOV 2024 a las 21:23

-Added option to override planet proxy atmo settings