Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Old School PVP Battle System 2.0
กำลังแสดง 21-30 จาก 30 รายการ
< 1  2  >
อัปเดต: 23 ก.ย. 2024 @ 1: 31pm

อัปเดต: 22 ก.ย. 2024 @ 5: 26pm

b1.141
--------------------

-added fatigue reduction to shield defense: .8 for exhausted, stepped up by .05
-added fatigue reduction to shield armo: 0.85 at very tired, 0.75 at exhausted

อัปเดต: 22 ก.ย. 2024 @ 5: 10pm

b1.4
-----------------

-Flattened bow lethality curve. Elite was too lethal.
-Adjusted Sling lethality
-Set Chariot archers to fire at the middle of a unit instead of the closest corner
-added fatigue states for attack_interval, starting at .8 for exhausted, .85 very tired etc
-adjusted Sling armor damage on linear curve

อัปเดต: 22 ก.ย. 2024 @ 9: 28am

b1.31

----

-Reduced reload speed for arrows in direct fire
-slightly increased missile lethality coefficient
-increased piercing lethality from .2 to .25
-slightly increased sling reload to balance with bows
-decreased kv_rules melee_attack_interval from 4 to 3.5
-set armor to be -1 every 2% durability down to a 50% floor
-raised the 100% lethality block for armor to 150 from 145. This will decrease lethality block overall.
-set melee_hit_chance_normalisation_coefficient to 1.2. I think this will give lower attk units better chance to hit higher def
-reduced sling armor damage by 1 across the board.

อัปเดต: 20 ก.ย. 2024 @ 10: 43pm

b1.2

-Double armor % damage for all bows
-Quadrupled armor % damage for fire arrows
-Doubled armor damage % bonus for "Armor Breaker" ability
-Changed armor degradation to -2 armor for every 3%, down to 30% of original armor. This is a drastic change from the 80% floor that vanilla had.


Lemme know what you think!

อัปเดต: 20 ก.ย. 2024 @ 9: 22pm

b1.15

----

-Changed 100% armor save threshold to 145
-looking into affecting durability differently

อัปเดต: 20 ก.ย. 2024 @ 2: 27pm

b1.1

Raised ranged effectiveness and gave more ammo and slowed reload to range to make them last longer in battles.

----

-Boosted all range ammo 1.5x via the fatigue states table
-Max block chance vs projectiles has been lowered from 100% to 95%
-shield piercing coeff raised from .1 to .2
-raised base reload time for foot bows and javelins 20%

อัปเดต: 20 ก.ย. 2024 @ 11: 08am

-Removed Chariot Autoresolve fix. Doesnt belong in this pack.

อัปเดต: 19 ก.ย. 2024 @ 8: 53pm

อัปเดต: 19 ก.ย. 2024 @ 4: 25pm