Counter-Strike 2
Season
Показване на 11 — 20 от 20 постъпления
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Обновление: 5 ноем. 2014 в 21:16

- backend fixes to textures

Обновление: 26 окт. 2014 в 13:35

- added new inferno wind chimes in as a substitute but lowered volume
- material tweaks

Обновление: 19 окт. 2014 в 11:18

- Removed chime sound and updated chime animation
- Texture improvements

Обновление: 15 окт. 2014 в 16:45

- reducing volumes on some soundscapes
- texture tweaks

Обновление: 15 окт. 2014 в 6:44

- Fixed windchimes in mid
- Returned selective textures to original size

Обновление: 14 окт. 2014 в 18:49

- Optimized textures to decrease map file size
- Tweaks to bombsite A and A tunnel for readability

Обновление: 10 окт. 2014 в 6:15

-Fixed all translation issues throughout the map
-Improved wall-banging throughout the map (thin metal surfaces now more bangable)
-Removed a ramp peek into B site for CT's in Lobby (ramp now begins further away from the peek angle)
-Added glass covering to bookshelf to prevent grenades from getting caught on the shelves
-Added visual indicators to bomb radius of A bombsite.

Обновление: 8 окт. 2014 в 7:49

- Softened brick texture visuals
- Fixed smoke bug in middle
- Moved map sounds into custom soundscape
- Japanese localization pass
- Added spray paint directional decals to help players navigate
- Tweaked textures to not clash and hide players at times.
- Tweaked glass penetration values
- Changed outside concrete texture
- Clipping bugs
- Minor lightmap issues
- Added Tomgor's navigation pass. Many of Thanks!

Обновление: 5 окт. 2014 в 18:20

- fixed water on low settings
- fixed grenade bounce off canvas
- patched hole in Jail looking TSpawn
- clipping issues
- removed CC (causing issues on some machines)
- tweaked DM spawns

Обновление: 5 окт. 2014 в 9:05