Project Zomboid

Project Zomboid

WarHead's Hazardous Zones - Overhaul [NO LONGER SUPPORTED]
Showing 1-8 of 8 entries
Update: 30 May, 2024 @ 4:04pm



Update 1.2.1

Fixes:
  • Minimum value for natural exposure loss now properly fits the table (min=0.10 from 0.25 before)

[trello.com]

Update: 26 Apr, 2024 @ 2:05pm



Update 1.2.0

Added:
  • Player can now naturally lose hazard exposure levels. Can be deactivated and tweaked in the sandbox options.

[trello.com]

Update: 8 Apr, 2024 @ 11:48am



Update 1.1.2

Fixed:
  • A problem about players still having their protection drained outside of zones was reported on a server. Not sure if I fixed it but I used a new method that should work a bit better to check whenever a player is in a zone or not. If someone had a similar issue, please test this and tell me if it fixed it. I would appreciate that :)

[trello.com]

Update: 5 Apr, 2024 @ 6:38pm



Prepare yourselves to suffer my little pigs

Update 1.1.1

Added:
  • Update to follow Susceptible - Overhaul new features
  • Increased sandbox option maximum time consumption for protections (you can now set it up to 168 hours !)

New compatibilities:

PLEASE MAKE SURE YOU REDOWNLOAD THE MOD TO HAVE THE COMPATIBILITIES WORK PROPERLY. IT WON'T BE NEEDED IN FUTURE UPDATES BUT THIS ONE CHANGED HOW THINGS ARE HANDLED AND THUS IT REQUIRES A REDOWNLOAD TO REMOVE SOME FILES

[trello.com]

Update: 28 Mar, 2024 @ 6:25pm

Update 1.1.0

Added:

Update: 23 Mar, 2024 @ 7:01pm

Update 1.0.2

Added:
  • Added Antibelok and Antibelok_ON from Brita's Armor Pack to compatible hazmats

Update: 22 Mar, 2024 @ 8:15pm

No cheating for you Mister.

Update 1.0.1

Changed:
  • Being in a hazardous zone doesn't change the UI icon to the hazard symbol. You're fighting an invisible threat after all !

Update: 22 Mar, 2024 @ 6:27pm

Better check your filter or oxygen tank before going outside !

Update 1.0

Added:
  • Durability to filters and oxygen tanks in gasmasks and hazmat suits
  • UI showing the current status of the breathing protection