Barotrauma

Barotrauma

Neurotrauma
Menampilkan11-20 dari 39 kiriman
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Pembaruan: 7 Des 2024 @ 4:18am

Version A1.10.2h1
Hotfix
- Correct description for Consent config

Pembaruan: 7 Des 2024 @ 3:37am

Version A1.10.2
Hazard and QoL update
- Slightly irradiates the player that scans via treatment option
- Added bloodpack analysis functionality via inserting blood packs into hematology analyzer (Nebual)
- Removed C# scripting from requirements (Ydrec)
- Removed bot aggro, stun and impulses when "attacking" with blahaj
- Removed bot aggro when scanning via treatment option (Nebual)

Modding support:
- Formatted Lua code via StyLua formatter
- Organised XML (cainheretic)

Pembaruan: 5 Nov 2024 @ 8:03am

Version A1.10.1h2
Support for WIP mod loader
- Added mod dependency and conflict meta data for barotrauma mod loader

Pembaruan: 3 Nov 2024 @ 11:17am

Version A1.10.1h1
Item description change
- Multiscalpel now tells about how to use it in its description (supports english and russian languages)

An update I am entirely content with.

Pembaruan: 30 Okt 2024 @ 9:45am

Version A1.10.1
Hotfix and minor QoL
- Fixed an error on round starts due to Consent Required bug(Ydrec)
- Fixed an error caused by vanilla new animation triggers (Ydrec)
- Updated human burning to vanilla quality (ThousandFields)
- Added battery spawns in job given health scanners and from starter crates (Nebual)
- Added bloodpacks for consent
- Misc optimizations for Consent Required and affliction updates (Ydrec,Nebual)
Modding support: animations on humans use the content folder, custom animations use moddir path, added general "bloodbag" tag (Ydrec)

Thanks for feedback and contribution.

Pembaruan: 22 Okt 2024 @ 11:59am

Version A1.10.0
Hotfixes, config and QoL maintenance update
Fixed:
- An error from helperfunction due to Unto The Breach update (Ydrec)
- An error related to new animation that should be triggered (Ydrec)
- Infinite adrenaline rush from adrenaline
- Paralyzant causing aggression unlike the rest of poisons
- Modded batteries not being discharged by autopulse
- Wearing the bags causing nearby characters to drag at normal speed (Walter)
- Amputation surgeries not granting medical skill (Nebual)

Added:
- ESC menu Neurotrauma config option (Walter)
- Consent toggle in Neurotrauma config (Ydrec)
- One more medical container spawns at autofilled medical cabinets

Changed:
- No visual effects from analgesia if its strength is lower than 5% (Nebual)
- Removed partial resources from deconstructing most items
- Removed client-side Lua require from Consent Required (Ydrec)
- Consent Required has become a C# scripting require exclusive feature for the time being
- Updated description

Modding support: (Nebual) type 'c' blood, organ tags for recipes.

Thanks for all the feedback and contributions.

Pembaruan: 22 Sep 2024 @ 11:16am

Version A1.9.6
Balancing update
- Lowered gel ice pack healing
- Made stasis bags condition combinable
- Removed the annoying vanilla heartbeat sound that occurs with oxygen low
- Fixed some items not being pickable from floor, but unequipping is annoying again
- Organs inside medical fabricator wont degrade if a recipe is active
- Added 2 more HelperFunctions for using in Lua modding: find distance from 2 points, find water depth of an item

Pembaruan: 29 Agu 2024 @ 12:32pm

Version A1.9.5h4
- Fixed a bug where NPC could trigger errors when meleeing with diving knife, but the objective NPC giving consent is now client side, as a soft requirement.
- Fixed a bug with surgical table/hospital bed giving outputs incorrectly, but now has a client side soft requirement

Pembaruan: 25 Agu 2024 @ 10:30am

Version A1.9.5h3
Hotfix
- Objective or escort NPCs don't require consent
- Fixed bvm, aed and defib equips
- Fixed abx not giving alcohol vulnerability, sutures not giving affliction for non-vanilla bleedingnonstop

Pembaruan: 24 Agu 2024 @ 3:32am

Version A1.9.5h2
Small hotfix
- Fixed a rare bug with certain items on level transitions that will break them indefinetely