Garry's Mod

Garry's Mod

ttt_67thway_sucks
Showing 1-10 of 16 entries
< 1  2 >
Update: 12 Apr, 2024 @ 7:20am

- throwing a grenade into the toilet-elevator vent will now break it
- added a vent from toilet to conveyor
- fixed breaking a door with Fistful of Traitors gun throw not causing linked areaportal to open
- sound of dumpster silence silenced
- procurement progress persistence
- red water death assurance
- blue blocker
- small fall downfall (vent and pool)

Update: 4 Apr, 2024 @ 4:20am

window grates at the front of the gun store will now close on their own in 5 seconds after being opened

Update: 4 Apr, 2024 @ 4:00am

- more playerclips on various doors
- fixed stutter when breaking a toilet for the first time

Update: 31 Mar, 2024 @ 9:30am

- added a few more shortcuts
- fixed errors in sandbox gamemode
- security redefined

Update: 18 Mar, 2024 @ 2:00am

fixed lua error when a door gets destroyed very shortly after it gets closed

Update: 18 Mar, 2024 @ 1:59am

(this update has no changes because i accidentally uploaded the same version)

Update: 17 Mar, 2024 @ 9:05am

fixed areaportals linked to doors closing too early (was very noticeable on the default value of cl_interp at 100 ms)

Update: 17 Mar, 2024 @ 6:00am

fixed forklift being weird

Update: 17 Mar, 2024 @ 5:30am

- doors can now be closed while they're opening
- added playerclips inside some sliding doors so you can slide across them

Update: 16 Mar, 2024 @ 1:25am

- fixed sink water being invisible
- some more map optimisation with func_viscluster
- added air nodes