Stellaris
Additional Vanilla Weapons - ASB Patch
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Обновление: 1 июн в 9:31

1.2.2

Quick update to current game version.

  • Updated version to 4.0.*.

Обновление: 20 фев в 16:40

1.2.1

Simple fix for the Plasma 4 muzzle particle file. Thanks to MightyShark for the catch!

  • Added missing brace to close the particle definition on line 181.

Обновление: 5 янв в 6:27

1.2.0

The Bio Update!

Quick patch to add Space Fauna Strike Craft (Flagella) changes to match ASB's strike craft stats.

  • Added Flagella stats.
  • Corrected AVW_STRIKE_CRAFT_4's broken power value.

Обновление: 29 окт. 2024 г. в 10:10

1.1.4

Quick update to bring mod into new patch line.

  • Updated Descriptor file to reference new patch line: 3.14.*

Обновление: 13 сен. 2024 г. в 11:36

1.1.3

ASB update in full! All effects have been updated to current ASB effects, and some color tweaks on white effect weapons.

  • Updated version to current: 3.13.0
  • Updated Energy Torpedoes to match ASB's effects.
  • Updated Titan beams to match ASB's effects. Additionally, added DLC race support. Let me know if there are issues, I don't have species packs.
  • Repaired Titan Beams to show the included shield impact effects. >.>
  • Updated Swarmer missiles to ASB's effects.
  • Corrected Strikecraft stats to match ASB's changes.

Обновление: 25 авг. 2024 г. в 9:04

1.1.2

The Updatening!

First batch of ASB updates applied. Kinetic, and some energy, weapons have been updated to the new effects. Color correction on a few, with those yellow lasers to get a good looking at after all effects are updated.


  • Updated Mass Drivers (Railgun weapon types) to new effects.
  • Updated Autocannons to new effects.
  • Updated Kinetic Artillery to new effects.
  • Updated Mass Accelerators to new effects. Added color to various shards/glows for variation between tiers.
  • Corrected Laser shield hit effect scales, correcting small and medium hits showing large shield hex effects.
  • Updated Plasma Throwers (the weapon type, not the specific tier) to new effects.
  • Increased "plasma_6" tier's brightness from 0.15 to 0.3. Feels like 0.4 could work, let me know how it works at 0.3.
  • Updated Disruptor projectile duration, sound effect and volume triggers, and effect scales.
  • Updated portions of Energy Torpedoes. Still need to double check for changes; may be a bit off for now.
  • Changed supported version to remove out of date warning. Amazing what a single "v" can do!
  • Various formatting fixes. Makes some bits of the code readable!


More to be done over the coming weeks. Let me know if you happen across any issues with the above changes!

Обновление: 7 мая. 2024 г. в 9:54

1.1.1

All new empires to test your projectile effects on!

Updated to 3.12. Didn't see any issues or errors, let me know if you do!

Обновление: 28 мар. 2024 г. в 0:37

1.1.0
Where we're going, we won't need eyes to see...

It is done! All effects have been converted over and tweaked to something resembling graphic effects!

  • Converted remaining projectile effects to ASB base.
  • Shifted colors in projectile calls, where able.
  • Created shifted *.dds files for Flak Batteries.
  • Adjusted effect colors to match projectiles.
  • Created override Strike Craft templates to apply ASB stat changes.

Energy weapon colors and effects were adjusted. They should look like lasers or energy balls now, and not some dull paste on your monitor.

Finally, we have the most important bit: FORMATTING! Files were gone over and conformed to a standard, not sure which one though...

Обновление: 26 мар. 2024 г. в 16:21

1.0.7
Shock and Awe!

Missile patch is here! Seems ASB has more simple missile effects then I imagined!

  • Converted all missile and torpedo projectiles to ASB baseline.
  • Worked Swarmer missile size to restore twirl flight effect, or at least make them big enough to see.
  • Removed now unused Missile effects and files.

Removed more then added, so not a lot to type out. Have fun cratering the crater that was the smoldering remnants of your former enemies!

The "Misc" file is up next. Strikecraft, Titan weapons, Point Defense... pretty much everything else that's missing.

Обновление: 26 мар. 2024 г. в 13:24

1.0.6
MOAR DAKKA!!!!!!!

Converted Kinetic weapons to ASB effects. Did a few changes on Large Artillery and Mass Accelerators; adds some character to those weapons.

  • Converted existing projectile particle effects to asb versions.
  • Shifted colors in projectile calls, where able.
  • Created shifted *.dds files for projectiles unable to be shifted via code.
  • Adjusted effect colors to match weapon projectiles.
  • Color shifted some "explody bits" for Kinetic Artillery and Mass Accelerators.

Next up are the Missiles. Lasers will be gone over again after all effects have been converted. They look meh to bad, but they work. Just simple color and alpha corrections, but they take a lot of time. I'm no artist.