Counter-Strike 2

Counter-Strike 2

Thera
Viser 41–50 av 62 bidrag
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Oppdatering: 3. feb. 2024 @ 18.19

-Fixed water in T spawn displaying Dust 2 cubemaps on low settings.
-Visual improvements to water in T spawn.
-Fixed some vis pops.
-Fixed a clipping issue near B cliffs.
-Fixed damage blocking on blue railing near A connector being too strong. (thanks HomeFries!)
-Fixed gap in geometry in lower A. (thanks Lapis!)
-Fixed gap in geometry at middle Taverna. (thanks Lapis!)

Oppdatering: 2. feb. 2024 @ 15.09

-Further refined skybox. (thanks Yanzl!)

Oppdatering: 1. feb. 2024 @ 18.05

-Improvements to 3d skybox based on feedback from Yanzl. (thanks Yanzl!)
-Fixed some vis pops.

Oppdatering: 31. jan. 2024 @ 0.01

-Slight edits to post processing.
-Adjusted mid window planter for readability and ease of use.
-Removed crate at top of T mid which was providing Ts too much cover.
-Moved T spawn timings slightly backward.
-Fixed some misaligned textures in CT spawn. (thanks Lapis!)
-Minor aesthetic fix in T spawn. (thanks Lapis!)

Oppdatering: 29. jan. 2024 @ 6.07

-Drew more attention to new B safe route area. (thanks Ethurs!)
-Significantly brightened B. (thanks ConnorJC!)
-Removed headshot angle at garbage spot by relocating bin.
-Fixed hole in world. (thanks Lapis!)
-Improved readabilty above B by telephone pole.
-Raised secret spot outside B rocks. (thanks JmJ!)
-Raised lamp by B.
-Deleted unnecessary window planter by B.
-Added pot to corner of B topstairs to allow for easier jumps up and over swooping ledge.

Oppdatering: 28. jan. 2024 @ 12.04

-Visual polish on new area.

Oppdatering: 28. jan. 2024 @ 5.54

-Reverted change at mid.
-Added safe route to B.
-Slightly pushed T spawns back.

Oppdatering: 27. jan. 2024 @ 0.45

-Obscured two pillars in Taverna Perseus to allow for more managable and targeted CT mid holds, as well as encouraging Ts to advance towards the B site more often.
-Pushed right wall of B entrance forward to prevent extremely deep defender tucks.
-Removed flowers at B and A entrances to clean up angles. (thanks systxm!)
-Added rails to seemingly playable balcony towards B to indicate that it cannot be used.
-Fixed vis pops in piano. (thanks ConnorJC!)

Oppdatering: 26. jan. 2024 @ 15.17

-Moved T timings up roughly 2 seconds.
-Made T archway area more spacious and grand.
-Reduced overall width of CT spawns.
-Slightly brightened winery.

Oppdatering: 25. jan. 2024 @ 14.28

-Grenade clipping pass.
-Brightened piano in piano room.
-Removed headshot angle looking into A long from tuck spot in A site. (thanks Olaftw!)
-Adjusted dark stone texture for better readability. (thanks Olaftw!)
-Cleaned up boost angle on B bridge overlooking fence. (thanks Nordic!)
-Smoothed ramp leading up to Taverna Perseus from B doubledoors. (thanks Akhandy!)
-Fixed small gap in props looking across A site. (thanks v1NCHENSO7!)
-Fixed clipping issue by B site. (thanks v1NCHENSO7!)
-Made garbage spot jumps more consistent.
-Wall clipping in garbage spot. (thanks ConnorJC!)
-Floor clipping in piano room. (thanks ConnorJC!)
-Added clipping in T spawn for more consistent spawn smokes. (thanks Zadri!)