Counter-Strike 2

Counter-Strike 2

Thera
Exibindo entradas 41–50 de 62
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Atualização: 3/fev./2024 às 18:19

-Fixed water in T spawn displaying Dust 2 cubemaps on low settings.
-Visual improvements to water in T spawn.
-Fixed some vis pops.
-Fixed a clipping issue near B cliffs.
-Fixed damage blocking on blue railing near A connector being too strong. (thanks HomeFries!)
-Fixed gap in geometry in lower A. (thanks Lapis!)
-Fixed gap in geometry at middle Taverna. (thanks Lapis!)

Atualização: 2/fev./2024 às 15:09

-Further refined skybox. (thanks Yanzl!)

Atualização: 1/fev./2024 às 18:05

-Improvements to 3d skybox based on feedback from Yanzl. (thanks Yanzl!)
-Fixed some vis pops.

Atualização: 31/jan./2024 às 0:01

-Slight edits to post processing.
-Adjusted mid window planter for readability and ease of use.
-Removed crate at top of T mid which was providing Ts too much cover.
-Moved T spawn timings slightly backward.
-Fixed some misaligned textures in CT spawn. (thanks Lapis!)
-Minor aesthetic fix in T spawn. (thanks Lapis!)

Atualização: 29/jan./2024 às 6:07

-Drew more attention to new B safe route area. (thanks Ethurs!)
-Significantly brightened B. (thanks ConnorJC!)
-Removed headshot angle at garbage spot by relocating bin.
-Fixed hole in world. (thanks Lapis!)
-Improved readabilty above B by telephone pole.
-Raised secret spot outside B rocks. (thanks JmJ!)
-Raised lamp by B.
-Deleted unnecessary window planter by B.
-Added pot to corner of B topstairs to allow for easier jumps up and over swooping ledge.

Atualização: 28/jan./2024 às 12:04

-Visual polish on new area.

Atualização: 28/jan./2024 às 5:54

-Reverted change at mid.
-Added safe route to B.
-Slightly pushed T spawns back.

Atualização: 27/jan./2024 às 0:45

-Obscured two pillars in Taverna Perseus to allow for more managable and targeted CT mid holds, as well as encouraging Ts to advance towards the B site more often.
-Pushed right wall of B entrance forward to prevent extremely deep defender tucks.
-Removed flowers at B and A entrances to clean up angles. (thanks systxm!)
-Added rails to seemingly playable balcony towards B to indicate that it cannot be used.
-Fixed vis pops in piano. (thanks ConnorJC!)

Atualização: 26/jan./2024 às 15:17

-Moved T timings up roughly 2 seconds.
-Made T archway area more spacious and grand.
-Reduced overall width of CT spawns.
-Slightly brightened winery.

Atualização: 25/jan./2024 às 14:28

-Grenade clipping pass.
-Brightened piano in piano room.
-Removed headshot angle looking into A long from tuck spot in A site. (thanks Olaftw!)
-Adjusted dark stone texture for better readability. (thanks Olaftw!)
-Cleaned up boost angle on B bridge overlooking fence. (thanks Nordic!)
-Smoothed ramp leading up to Taverna Perseus from B doubledoors. (thanks Akhandy!)
-Fixed small gap in props looking across A site. (thanks v1NCHENSO7!)
-Fixed clipping issue by B site. (thanks v1NCHENSO7!)
-Made garbage spot jumps more consistent.
-Wall clipping in garbage spot. (thanks ConnorJC!)
-Floor clipping in piano room. (thanks ConnorJC!)
-Added clipping in T spawn for more consistent spawn smokes. (thanks Zadri!)