Garry's Mod
Metroid Prime SWEP
Visualizzazione di 11-20 elementi su 58
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Aggiornamento: 6 ago 2024, 19:48

Compatibility patch for addons messing with SetAllowWeaponsInVehicle.

Aggiornamento: 5 apr 2024, 13:29

Localized grapple beam rendering to avoid desync.

Aggiornamento: 2 apr 2024, 23:11

Code cleanup.

Aggiornamento: 2 apr 2024, 23:01

Fixed a breaking change introduced in GMod's March 2024 update with CSoundPatches.

Aggiornamento: 5 feb 2024, 11:51

Fixed state restore on map transitions while inside vehicles.

Aggiornamento: 4 feb 2024, 18:55

Fixed map transition errors while inside Morph Ball.

Aggiornamento: 4 feb 2024, 18:03

Improved state restore upon map change and added support for weapons deriving from this SWEP as a base.

Aggiornamento: 4 feb 2024, 12:04

Added fail-safes to entities to prevent developers from spawning them incorrectly.

Aggiornamento: 17 gen 2024, 21:52

Added back damage taken logic after being removed in a past update.

Aggiornamento: 10 gen 2024, 14:22

Fixed dynamic light flash during charge and combo transition for non-looping combo attacks.