Stellaris
Precursor Selection
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Mis à jour le : 25 mai à 12h10

Precursor Nonselection now supports any number of precursors.
The Zroni and Baol now work with Precursor Nonselection.

Mis à jour le : 25 mai à 7h33

Fixed an issue with Precursor Nonselection that caused the vanilla and Cosmic Storm precursors to act as if the mode was set to Precursor Nonselection if any other mode was chosen.

Mis à jour le : 24 mai à 7h20

Removed the Smart Distribution Settings Button and Text as it has not yet been implemented.

Mis à jour le : 24 mai à 7h18

Added an edict to get the precursor menu if you enabled the mod mid-game.
This edict will not show up if you have already used it, or if the mod was enabled from the start of the game.

Fixed a long-standing bug that would allow the host in multiplayer to set the amount of random precursors to be given to each player to a number higher than the highest possible number of precursors if they precursors were divided evenly across all players.

Mis à jour le : 5 mai à 4h02

Mis à jour le : 24 nov. 2024 à 6h41

Mis à jour le : 4 nov. 2024 à 3h09

Mis à jour le : 29 oct. 2024 à 10h52

Mis à jour le : 28 sept. 2024 à 7h11

Mis à jour le : 12 sept. 2024 à 6h24

The Alshigan Precursor will now correctly show that it has been picked in the selection menu.