Stellaris

Stellaris

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Precursor Selection
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22 Sep, 2023 @ 5:49am
5 May @ 4:02am
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Precursor Selection

In 2 collections by kroun
Additional Precursors Collection
5 items
Selection Mods
3 items
Description
A mod that allows you to select any number of precursors.

Instead of simply starting all the precursor event chains at the start of the game, this mod will wait a number of days, then ask you which precursors you want. You will then get the precursor introduction event once you scan a valid planet. If you choose more than one precursor, the next precursor will not be able to spawn until a number of months have passed.

Multiplayer
If used in multiplayer, the host will be able to decide how precursors are chosen:

Classic: each player will be able to choose the precursors they want, with no players being able to choose the same precursors. Players will choose in a randomly determined order.

Random: each player is assigned a precursor at random. There will be no menu, nor will any player know what precursor they got until they discover it through survey.

Divided: Like random, except you get as many precursors as possible, evenly dividing the precursors among the players.

Deck of Cards: Each player is given a choice between 3 randomly selected precursors.

Modded Precursors

This mod works with the following mods which add precursors:

More Precursors adds 3 new precursors

Forgotten History adds 2 new precursors

Unavoidable Changes by Ghostman adds a new precursor

Forgotten Empires by Inny adds 5 new precursors

Precursor Story Pack by 슈팅스타], XVCV and ChupaChups adds 3 new precursors, though it is not updated for the newest version. The precursors from this mod is available in Forgotten Empires.

Translations

Japanese by Bee634

Simple Chinese by violet and swx

French by Cerodan

Korean by Ion_kasia

Russian by AsC

Spanish by SmokeAnDrink (Coming in 4.0)

Credit

This mod was inspired by Known Precursor by Oskar

Have any suggestions?
Please drop a comment, or start a discussion/thread and tell me!

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Popular Discussions View All (5)
12
1 Nov, 2024 @ 12:17am
This is my Chinese translation,I translated the seven precursors of the original game.
violet
4
23 Jan @ 11:04am
Question
ilkhan
7
11 Jul, 2024 @ 6:04am
PINNED: Compatibility
kroun
424 Comments
kroun  [author] 5 hours ago 
@Riwebo
You'll have to manually fire the selection menu with commands, but otherwise there should be no problem with activating it mid-game.
Riwebo 5 hours ago 
Can the mod be activated and triggered during the game? I got a nice start, great planets nearby, but after 20-30 years no anomaly for the precursors (only selected league of firsts)
kroun  [author] 5 hours ago 
@MeniliteZ
For digsites that applies to all digsites, which is why it can sometimes be beneficial to keep borders open if you have a lot of unclaimed systems that you have cut off with claimed systems. That way the ai can enter and survey for a chance of extra digsites.
MeniliteZ 5 hours ago 
Oh? So you can find Dig sites in already-surveyed systems?
Does that apply to any dig sites or just the Precursor ones?
kroun  [author] 6 hours ago 
@Sebaty5
I was going to add that as an option for the "Precursor Nonselection" mode, but More Origins and 4.0 got in the way.

@MeniliteZ
You can still get the intro events even if other players or AI have already surveyed a system, though if you get the Cybrex or any of the other anomaly-based precursors you'd have to rely on random events and artifact actions to get the size required precursor artifacts to spawn the home system.
MeniliteZ 6 hours ago 
That wouldn't work.
You can't find anomalies in systems other players/AIs have already surveyed.
The precursors on the other side of the galaxy wouldn't be obtainable.
Sebaty5 7 hours ago 
Could we get a version that only allows getting multiple precursors but not affecting the precursor spawning area? So the precursors still are placed throughout the galaxy but you could uncover them all?
MeniliteZ 21 May @ 3:20pm 
Zroni won't always be the first habitable planet you scan, I think.
Especially if you've just gotten one of the other precursor starts, because there is a short delay between start spawns (see last line of first paragraph in the description here).
SmoothPepsiColah 21 May @ 3:07pm 
how do i get precursors to work will L-cluster plus? its a mod tat lets you start outside the galaxy in the l-cluster, but no precursors spawn even after scanning all planets in the cluster. It will spawn if i doing a regular empire in the main galaxy though. Also how do i get Zroni to work, even when i spawn in the main galaxy, i'll select it, scan the nearest habitable planet near me, and i dont get the digsite, dont know if its me or a mod conflict.
xkuripuri 20 May @ 4:44pm 
If I remember right, as a result this one will also help ensure they all spawn inside your borders. And not say, your neighbor's borders...