Garry's Mod

Garry's Mod

[LVS] - Cars
Visar 151–160 av 277 poster
< 1 ... 14  15  16  17  18 ... 28 >
Uppdatering: 4 nov, 2023 @ 2:05

fixes / changes
  • fixed ENT:DefineAxle always returning nil

Uppdatering: 3 nov, 2023 @ 15:21

fixes / changes
  • fixed water particles spawning above the wheel

Uppdatering: 3 nov, 2023 @ 14:12

fixes / changes
  • fixed water particles not working / drawing incorrect color on some maps
  • holding S while leaving a car now turns off the engine, lights and turn signals aswell

Uppdatering: 28 okt, 2023 @ 14:06

fixes / changes
  • fixed tank turret prediction not predicting and spazzing out at high ping

Uppdatering: 22 okt, 2023 @ 3:33

fixes / changes
  • added ability to have visible wheels using ENT:AddWheelsUsingRig()

Uppdatering: 21 okt, 2023 @ 10:54

fixes / changes
  • fixed projected textures not having a bodygroup check

Uppdatering: 21 okt, 2023 @ 0:02

fixes / changes
  • fixed a problem with #scale pp on wheel editor tool

Uppdatering: 20 okt, 2023 @ 7:43

fixes / changes
  • added "default" surface to skidmark surfaces

Uppdatering: 19 okt, 2023 @ 8:24

fixes / changes
  • added ability to swap toe with R using the wheel tool

Uppdatering: 19 okt, 2023 @ 8:10

fixes / changes
  • added ability to swap camber with R using the wheel tool