Garry's Mod
[LVS] - Cars
Se afișează 151-160 din 277 intrări
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Actualizare: 4 nov. 2023 @ 2:05

fixes / changes
  • fixed ENT:DefineAxle always returning nil

Actualizare: 3 nov. 2023 @ 15:21

fixes / changes
  • fixed water particles spawning above the wheel

Actualizare: 3 nov. 2023 @ 14:12

fixes / changes
  • fixed water particles not working / drawing incorrect color on some maps
  • holding S while leaving a car now turns off the engine, lights and turn signals aswell

Actualizare: 28 oct. 2023 @ 14:06

fixes / changes
  • fixed tank turret prediction not predicting and spazzing out at high ping

Actualizare: 22 oct. 2023 @ 3:33

fixes / changes
  • added ability to have visible wheels using ENT:AddWheelsUsingRig()

Actualizare: 21 oct. 2023 @ 10:54

fixes / changes
  • fixed projected textures not having a bodygroup check

Actualizare: 21 oct. 2023 @ 0:02

fixes / changes
  • fixed a problem with #scale pp on wheel editor tool

Actualizare: 20 oct. 2023 @ 7:43

fixes / changes
  • added "default" surface to skidmark surfaces

Actualizare: 19 oct. 2023 @ 8:24

fixes / changes
  • added ability to swap toe with R using the wheel tool

Actualizare: 19 oct. 2023 @ 8:10

fixes / changes
  • added ability to swap camber with R using the wheel tool