Garry's Mod
Headcrab Takeover (Zombie Overhaul)
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更新: 2023年12月9日 @ 15時04分

更新: 2023年12月9日 @ 9時46分

Added new compatibility features for these two mods:

[VJ] BMCE [Legacy Version]
Half-Life Resurgence


For BMCE, the features added are:
The modded zombies introduced by that mod can slump using a variety of different poses.
When an half life 2 headcrab kills a humanoid NPC from that mod, it gets turned into the appropriate modded zombie from that mod.

For Half-Life Resurgence, the features added are:
Half Life 1 headcrabs can turn half life 1 humanoids into half life 1 zombies.
Half life 1 zombies can turn into gonomes after some time has passed.
Gonomes have two new skins, and will use the appropriate skin when any half life 1 zombie variant turns into one. (this requires you to uninstall the half life resurgence addon and reinstall it)
Baby headcrabs turn into headcrabs after some time has passed.
All half life 1 zombies can eat half life 1 bodies. A player controlled half life 1 zombie can manually eat a body by holding the spacebar key or whichever key has the "jump" function.

You can enable and disable these extra features by setting these variables in the console to 0:

"headcrabtakeover_allowbmcecompatibility"
"headcrabtakeover_allowvjhl1compatibility"

(Set them to 1 to re-enable)

更新: 2023年8月2日 @ 10時22分

更新: 2023年7月31日 @ 8時43分

更新: 2023年7月30日 @ 10時53分

更新: 2023年7月28日 @ 10時54分

更新: 2023年7月28日 @ 10時32分

Implemented custom headcrab zombies which work with most models.

更新: 2023年7月17日 @ 15時15分

更新: 2023年7月16日 @ 17時35分

Added takeover animations

更新: 2023年7月8日 @ 9時55分