Garry's Mod

Garry's Mod

CTV | Cool thirdperson/firstperson view
Ergebnisse 11–16 von 16
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Update: 8. Juli 2023 um 3:36

- added hybrid firstperson (cl_nte_hybrid_firstperson)
- changed the way cvars are stored, so that they're easier to reset in code.
- added a bunch of options for the crosshair
- changed the way the crosshair is rendered. instead of a png, it's not a proper circle made out of polygons
- changed the way viewbob speed is calculated, allowing for user modifcation (cl_nte_viewbob_mult_speed_walk)

Update: 2. Juli 2023 um 11:08

reset options

Update: 2. Juli 2023 um 7:04

fixage

Update: 2. Juli 2023 um 5:13

Update: 2. Juli 2023 um 5:12

Update: 2. Juli 2023 um 4:16