Barotrauma
Vanilla Weapons Overhaul (Draconis)
336개 중 61~70개 표시 중
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업데이트: 2024년 10월 5일 @ 오전 12시 59분

Two new backpacks!

Makeshift Bandolier, an oldwest cartidge bandolier and belt with a couple side saddle pouches, 40 sep rep or on abandoned and wrecks.

Rare Space Backpack 8 slots with only slightly slower scooter speed! 8 slots rare wreck pack, Space Station 13 aesthetic.

Accelerator carbine can do 4 mags on a single battery, 3 was too few I want it to be less of an issue as it is not as good as the coil harpoon.

Messed with syringes, they prefer poisons now and so enemies will use reserve poisons but not morphine or good chems, many enemies will have reserve lesser goop like raptors bane or chloral hydrate.

Some more new enemy loadouts and modified loadouts for the new bags and stuff.

업데이트: 2024년 10월 4일 @ 오전 3시 08분

fixed pin issues with the turrets not having the new AI pins, caused wires to drop if the pins were in use on other turrets on swap

업데이트: 2024년 9월 24일 @ 오후 10시 28분

Clown fire extinguisher had an always (gross) instead of an onnotcontained on its primary status effect whoops! very slight buff in intoxication rate as well since the results were being skewed.

업데이트: 2024년 9월 23일 @ 오후 12시 22분

upgraded special/rare revovler variants to do higher damage.

AT rifle costs 2 phys and gives 2 phys back, rounds have more max targets to hit.

업데이트: 2024년 9월 22일 @ 오후 2시 30분

backpacks and LBV are now large mobile container like vanilla backpack. some tiny fixes and tweaks as well to some of the gun flashlights so they look better.

업데이트: 2024년 9월 21일 @ 오후 2시 09분

Hotfix - Rifle rounds were missing bonus headshot damage.

All big rifle bullets now have a similar headshot bonus.

업데이트: 2024년 9월 21일 @ 오후 1시 13분

missing provocativetohumanai tags added to all guns that should have them!

업데이트: 2024년 9월 20일 @ 오전 7시 51분

Hotfix, Accelerator carbine made craftable and takes batteries making it a side grade to the high damage coil harpoon gun and its dual electro-chemical nature means it has increased battery life.

업데이트: 2024년 9월 19일 @ 오후 4시 36분

A large number of minor fixes and tweaks to various items, captains saber properly takes helm skill instead of weapons twice.

All remade weapons properly have the recycle tag now indicating you are able to rebuild the weapon with advanced parts to increase the weapons quality. I got a ton of "item needs itself to build plz fix" reports for awhile now and this should solve that.

New Accelerator Carbine is a 9mm electro-chemical coilgun that can be found on wrecks as rare loot. Improved damage and high recoil with a sparks and zap sound effect on each shot.

업데이트: 2024년 9월 6일 @ 오후 12시 57분

Redone/New sprites for Material and Tactical backpacks by Kahniji!

Material backpack lost ammo pouches but gains 2 standard slots making it more attractive even with its 8 low value material slots.

Paramedic backpack keeps its ammo slots as its med slots are extremely high value and to further differentiate it from the similar material pack.

Load bearing vest goes to 8 normal slots but keeps its medical item slot. had a hard time with this one! Ammo pouches didn't feel right as its not setup like the bandolier is but having a full 9 slots of any item made it too good, thought on it and since it does slow the user slightly and has an almost negliable armor buff it is like a larger slower tool belt so 8 + 1 med puts it in a more generalized/militerized pack option.

Possibly do a few more loot only packs down the line an 8 slot mini backpack and a gunfighter bandolier with ammo pouches like what I originally had the LBV with pouches.