Barotrauma
Vanilla Weapons Overhaul (Draconis)
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Aggiornamento: 29 lug 2024, 5:08

darkened and adjusted sleeves on chitin armor.

PMP ballast flora damage SIGNIFICANTLY increased forgot to put damage on both explosions and account for water health reduction. Should be a go to tool and not waste ammo trying to clear it similar to steam cannon.

Aggiornamento: 26 lug 2024, 1:48

Lots of small fixes

ripper assault gun still had tag required recipe tag

laser rifle magazine was too small for its very small stack size confusing player on how big it was.

several changes to descriptions

Aggiornamento: 24 lug 2024, 14:51

hotfixed unsaved weapons.xml

Aggiornamento: 24 lug 2024, 14:46

So when I did the stun update I noticed the economy in vanilla and some of the weapons I have added is kind of bad. Following points have been changed.

Outposts and cities have small amounts of many basic ammo types but they charge much more for them.

A few rarer ammos like depleted revolver rounds can be bought but not SMG due to breaking down into rods.

Similar to the HMG, Assault Rifles and Marksman Rifle can be bought at difficultly 60 with Coalition/Separitist reputation. This kind of eerks (eerk, eerk) me as they break down into physicorum but its kind of a vanilla thing and you can buy small amounts at mines anyway so whatever.

PMP is one of the few weapons that can be bought at mines due to its ability to clear flora.

Adjusted more basic upgraded weapons to appear at difficulty 30 such as revolver carbines and helical smg's

Added new rare wreck/loot non-stun baton from Baro/Space Station 13 history.

Aggiornamento: 24 lug 2024, 8:09

Adjusted stun on projectiles closer to vanilla changes.

normalized some damage on weapons as well especially rifle rounds and jovian SMG as it was doing too close to the SMG damage but has 11 more per magazine and a not insignificant 40% bonus at master crafted

changed exoskeleton movement noise to be more faint and flatter by default and adjusted up not down.

Adjusted physicorum carapace to look better when worn with most outfits. covers more of the abdomen and greaves look better on upper leg.

Aggiornamento: 22 lug 2024, 3:46

small changes including BTC chainsaw/trimmer(lol) compatibility

Aggiornamento: 20 lug 2024, 15:38

slight fix for new items

Aggiornamento: 20 lug 2024, 11:11

Added a fun fire safety joke for clowns to teach fire safety and responsible drinking.

SMG and Assault rifle magazines can be reloaded with alternate magazines such as depleted fuel (if you are using a mod like baroverhaul the has special assault rifle bullets)

Chem grenades including 40mm release a last extra puff of acid when they break or when they explode in a fire (the acid is also flamable)

Aggiornamento: 19 lug 2024, 11:11

did some testing and several of the automatic and charge weapons were missing holdtrigger="true" due to copy errors from vanilla etc. Caused problems with bots and such

Aggiornamento: 19 lug 2024, 1:17

some changes to the various armors and some minor fixes and tweaks for various weapons.

Added pulse maser to several enemy and security gear sets.