Barotrauma
Vanilla Weapons Overhaul (Draconis)
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Aggiornamento: 17 gen 2024, 1:25

hotfix for npcmissionloadouts

Aggiornamento: 17 gen 2024, 1:08

Removed Descriptionidentifer from all items. added a proper english.xml and textoverride.xml bringing an end to a long international nightmare.

Several text corrections and fixes.

Pistol is now Light Pistol

Pistol, Machete and laser rifle are now VWOpistol, VWOMachete and VWOLaserrifle to prevent any mod conflicts.

Aggiornamento: 14 gen 2024, 8:24

Reduced weapon skill requirements on many weapons making fabrication and use easier.

fixed depleted machete fabrication.

Pressure stabilizer on several elite guards

Aggiornamento: 11 gen 2024, 22:46

Aggiornamento: 11 gen 2024, 21:45

fixed a few minor issues including a header issue on rogue coalition mission.

Aggiornamento: 28 dic 2023, 23:58

Harpoon changes, no ropes

Harpoon Gun aluminum instead of Tin

Aggiornamento: 17 dic 2023, 19:20

Laser rifle price increased, now takes advanced parts to manufacture to put it in line with weapon progression.

Aggiornamento: 16 dic 2023, 12:16

Automatic pistol renamed to Autopistol, set to a somewhat quick 3 round burst to offset accuracy to fire rate ratio vs time to kill. }

Cleaned up text on a few items.

Added more NPC types as usual. More leaders few new characters using new hardened machete.

Aggiornamento: 14 dic 2023, 22:44

Cleaned up cases on weapons. grenade casings don't instantly pop out of guns that fire them. Casings edited to look a bit better for larger caliber weapons.

Aggiornamento: 14 dic 2023, 10:03

Winter Patch update!

Added Depleted fuel Naval Machete

Added casings to all guns

Reworked Assault rifle accuracy and damage, as a talent weapon it has high accuracy and good fire rate is weapon skill is met. Compensates for its increased carrying requirements against the smaller rifles