Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
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Update: 19 Jan @ 1:30am

fixed issue with weld nails having pistolammo tag from old prefab

Update: 11 Jan @ 8:18pm

Wrong slot indicator on Load Bearing Vest, Tool slot was replaced with a sonar/pda slot but still had tool icon.

Update: 7 Jan @ 4:24pm

Went through and removed dozens of possibly error causing entries where a character had a two handed rifle/machinegun and a bag slot item at the same time.

Seems to have been a rare error on several that were set to equip but not taking any chances so I scoured the files.

Update: 7 Jan @ 11:29am

hotfix for issue with equip twohanded weapon with bag on NPC load outs. report if you get an ITEM ERROR failed to spawn,

Update: 7 Jan @ 10:18am

various minor fixes

Update: 5 Jan @ 11:49pm

Light Pistol ammo is 2 per stack like vanilla, tough but 30 rounds vs 12 revolver rounds is a thing.

Revolver bleed down, penetration up. Still had headshot bonus similar to rifles. Rewards aimed head shots and has more even damage.

Light pistol and service pistol armor penetration boosted to keep up with revolver changes. They are high velocity low damage rounds perfect for fighting inside of ship hulls and engaging small targets.

LMG of all types recoil evened out and reduced to be more effective early game and more rewarding late game

HMG recoil slightly reduced to give better cadence of fire/burst. This weapon is absolutely MADE for the kneeling accuracy talent for soliders as it still kicks like a mule.

Weld nail adjustments to make the damage/repair better. Very little feed back, its a niche mechanic gun. Will try to get another mechanic weapon added in. Weld nails explosion does very slight burn and explosive damage on its explosion repair effect so they aren't as good for fixing/fighting point blank but its very minor.

Update: 31 Dec, 2024 @ 1:08pm

PFA bandolier changes update, it has 9 slots, 6 of which are 2 each ammo, medical or tool items as in PFA/Doctor outfits/Toolbelt

Update: 25 Dec, 2024 @ 9:23am

Welder nailer improvement updates for Christmas, projectiles look better and while they still repair doors they also weld them shut now so it has a downside when you are working close to doors and hatches and not watching where you fire the rivet gun.

Might tweak the repair later but its like a mid skill mechanic speed wise but wastes more fuel, a high skill mechanic with perks fixes much faster though talent perks should increase this as well.

Update: 24 Dec, 2024 @ 4:40pm

Numerous small tweaks to barrel posistion or prices or hand posisition. Ion Pulser improvements to use.

Added Jovian Shotgun variant sold for reputation/can be found in wrecks/abandoned. Some NPC's carry it. Slightly faster fire rate but less accurate/larger cone of fire.

Added Mechanic weapon Weld Nailer an 18 shot rifle that fires heavy projectiles that spotweld hull on impact less efficent than a normal welder it allows for quick repairs

Update: 15 Dec, 2024 @ 5:01pm

hotfix, load bearing vest had incorrect amount of slots.