Stellaris

Stellaris

! Sartek District and Economy Merger Add-on
Showing 51-60 of 62 entries
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Update: 21 Mar, 2023 @ 8:23am

Quickfix V2.9 (for Stellaris 3.7) >

  • Added vanilla code for one more "expansion_planner = yes" and slaver ship.

Update: 18 Mar, 2023 @ 7:19pm

Quickfix V2.9 (for Stellaris 3.7) >

  • Increased file read priority of all districts. (FIOS)

Update: 16 Mar, 2023 @ 7:02pm

Quickfix V2.9 (for Stellaris 3.7) >

  • Fixed a duplicate code for industrial_maintenance

Update: 16 Mar, 2023 @ 6:47pm

Quickfix V2.9 (for Stellaris 3.7) >

  • Fixed an extra bracket at district_rw_industrial.

Thank for reporting this @Dukkokun!

Update: 16 Mar, 2023 @ 12:38pm

Quickfix V2.9 (for Stellaris 3.7) >

  • Added vanilla code for rural districts "expansion_planner = yes".
  • Added vanilla code for habitats districts, allow condition "tech_basic_science_lab_1".
  • Added vanilla code for ringworld districts "exempt_from_ai_planet_specialization = yes".
  • Further Gigastructural and Bug Branch compatibility.

Update: 15 Mar, 2023 @ 5:23pm

Quickfix V2.9 (for Stellaris 3.7) >

  • Added vanilla code for origin_fear_of_the_dark
  • Added vanilla code for city districts, a condition for is_hive_empire = no
  • Added vanilla code for district_crashed_slaver_ship

Update: 14 Mar, 2023 @ 8:34pm

Quickfix V2.9 (for Stellaris 3.7) >

  • Added all vanilla economic categories for version 3.7

Update: 14 Mar, 2023 @ 10:51am

Changelog V2.9 (for Stellaris 3.7) >

  • Added code for Planetary Diversity Techno-archologies.
  • Previously mentioned issue with The Scrapyard and its related origin has been fixed, housing and other districts should not erase or have other strange behaviors. (Thank you for reporting this @PsychoBelka)
  • Mercantile tradition now properly adds clerks on normal planets, habitats, ringworlds and Ecumenopolis
  • Added a few missing planetary diversity district conditions/scripted triggers.
  • Fixed some plentiful traditions localisation issues by erasing quote mark symbols from all instances similar to: ( text = "insert text" ).
  • Erased Gigastructural from this mod's requirements after further testing.

Update: 18 Dec, 2022 @ 10:58am

Changelog V2.0>

  • Added compatibility for new Frigate class ships and 3.6 compatibility added.

Update: 18 Dec, 2022 @ 10:45am

Changelog V2.0>

  • 3.6 compatibility update initial upload