XCOM 2
A Requiem For Man: The Requiem Legion
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Aggiornamento: 14 giu 2023, 0:48

Some bug fixes and minor tweaks..
Medikits should now properly remove Requiem Corrosion

Aggiornamento: 10 giu 2023, 0:56

Small balance tweaks
Basic Implementation of the Andromelid's Second stage
Prototype expansion of Archon Magna variants' special abilities
Fixed animation to effect desync with Dead Bug Switch
Flavor text!

Aggiornamento: 27 mag 2023, 20:32

Various Balance Changes, AI improvements, Requiem Pinions now implemented, Medikits now cure Requiem Corrosion, and Requiem Corrosion Damage has been slightly nerfed.

Aggiornamento: 20 mag 2023, 1:14

Update - 5/19 - #2 - Taipans, Mechtoids, and a few others now have their proper vulnerability mechanics implemented

Aggiornamento: 20 mag 2023, 1:01

Aggiornamento: 20 mag 2023, 0:50

5/19 Update - Modified Forcelevel gating rules, story objective gating rules, and added compatibility with the Ice Cream Division and the Toasty Bois

Aggiornamento: 17 mag 2023, 0:46

Aggiornamento: 15 mag 2023, 21:20

Resuscitation added to all Medikits - Alien Medikits now properly require Battlefield Medicine

Aggiornamento: 13 mag 2023, 20:51

The fix the Gruffling patch!

Aggiornamento: 12 mag 2023, 14:12

Some small AI Fixes and a fix for a minor visual bug with the Ha'Kor
Also, darnit Gruffle you broke the sneks!