XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 11 Oct, 2024 @ 6:08pm

A minor fix
A good handful of localization improvements

Update: 10 Oct, 2024 @ 10:12am

Switched Scamper Exhaustion Passive Effect Tick Watchrule to trigger on Turn End instead of Turn begin, which should hopefully reduce instances in which YAF1 may provide misleading information.

Update: 10 Oct, 2024 @ 10:00am

Assorted tweaks and localization adjustments.

Update: 9 Oct, 2024 @ 2:49pm

Fixed a localization typo.

Update: 9 Oct, 2024 @ 2:47pm

Assorted Fixes, Localization Improvements, and Mechanical Tweaks.
For a net total resulting in some significant quality of life improvements.

Update: 9 Oct, 2024 @ 12:36am

A few QOL improvements and localization clarity updates.

Update: 8 Oct, 2024 @ 7:56pm

Fixed a hard-mode specific bug.

Update: 6 Oct, 2024 @ 4:28pm

Resolved a very strange issue that could cause jank with Stasis, and subsequently, removed Stasis immunity from the few Requiem Units that were stasis immune.

Update: 6 Oct, 2024 @ 11:16am

Fixed a basegame bug's interaction with Requiem Archons that could cause them to be horrendously loud when killed with
Fixed a couple minor AI bugs

Update: 5 Oct, 2024 @ 8:27pm

Reverted and Added some new changes to the Requiem Spawning Ruleset, Added Increased Logging, Pod Modification is more consistent.