XCOM 2
A Requiem For Man: The Requiem Legion
Showing 221-230 of 323 entries
< 1 ... 21  22  23  24  25 ... 33 >
Update: 27 Aug, 2023 @ 8:43pm

And also addressed the bug for LWOTC.

Update: 27 Aug, 2023 @ 8:33pm

Updated the Requiem Legion Spawning Ruleset due to fix an intermittent bug.
See the Documentation in the Config for details.

Added better support for Yet Another F1 to address some of the abilities not being visible.

Update: 23 Aug, 2023 @ 10:25pm

Assorted AI improvements and a few fixes for some AI issues.

Update: 16 Aug, 2023 @ 9:25pm

Small AI Tweaks and Improvements, small Adjustment to the Requiem Legion Spawning Ruleset to be more a bit more consistent across the wide variety of modlists

Update: 14 Aug, 2023 @ 10:39pm

The Mechtoids are now required to undergo a mandatory education on how to actually use their Coring Lances effectively, and thus will be a more terrible menace than ever before!

Various small AI improvements in addition.

Update: 12 Aug, 2023 @ 10:42am

Minor bugfixes, localization changes, and visual clarity update for players using YAF1. Also fixed a few rare animation issues!

Update: 11 Aug, 2023 @ 4:10pm

Added a new Introductory Enemy, the Muton Fantassin. Various small improvements, and Utilizing More Functions of Unit Flag Extended.

Update: 2 Aug, 2023 @ 12:10am

Fixed one little Config typo.

Update: 1 Aug, 2023 @ 7:36am

Campaign Difficulty Setting Balance Tweaks - Slightly easier on lower difficulty settings.

Update: 27 Jul, 2023 @ 1:07am

Bugfixes, tweaks, and adjustments made in preparation for the final release, and to fix minor issues when paired with The Requiem Armory.