XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 8 Aug, 2024 @ 8:38am

Minor Spawning tweaks to be a little more forgiving.

Update: 5 Aug, 2024 @ 8:44am

Tweaked Scamper Exhaustion code to catch edge case pre-scamper reactions that could sometimes slip by.

Update: 4 Aug, 2024 @ 8:52pm

Minor adjustment to concealment detection radius of enemies within Protective Fog, making it easier for them to be detected.

Update: 4 Aug, 2024 @ 8:27pm

Edge Case Bugfixes originating from a bad interaction with weird basegame code.

Update: 3 Aug, 2024 @ 9:05am

Mechanical and Quality of Life Tweaks for a more consistent experience across various modlists.

Update: 1 Aug, 2024 @ 8:46am

Bugfix for basegame code allowing Requiem Corrosion to damage Objectives when it shouldn't.

Update: 31 Jul, 2024 @ 8:31am

Fix for a janky interaction between Detector Gunships and Doors.

Update: 28 Jul, 2024 @ 11:45pm

7/28 Requiem Legion: Version Epsilon_10021 - A Heinous Update
Hinters and their nastiness are more easily shut down with Crowd Control Effects.
Some Taipans are now Heinous and will ruin the lives of XCOM Snipers
Andromelid Smoke is less janky.

Update: 27 Jul, 2024 @ 7:20pm

UFOPedia Update and some minor Quality of Life tweaks.

Update: 27 Jul, 2024 @ 10:27am

Localization Clarification