Starbound

Starbound

Somewhere Beyond Nevada
Showing 1-6 of 6 entries
Update: 21 Sep, 2024 @ 9:03pm

Version 1.2

Senior year of college really threw me off my rhythm, so this one's smaller and less polished; still, there's some decent stuffz.

- Resprited the faces and a few "hair" styles to match
- New scar pattern with a glowing face for all my cultists, kobolds, and mages out there
- Finally fixed the frakked up landed ship sprites. I will confidently say they're better than the vanilla ones now
- Added ship lockers and alt ship doors that are automatic
- Gave the quintuple damage boost a custom icon
- Fixed miscolored frames on the Maniac Tank and renamed it to that
- Added peanut plants and derivative foods
- Added two special food items you can only learn to cook from Hashslingers
- Added a shopping cart and filled variant for storage
- Added the vending machine from MC3 with special directional sprites and switchblades for it to sell. Get one from Merchants today!
- Added a plushy of Zepumpkineater's avatar, Bobby. Other admin plushies to come eventually, and maybe even Krinkels's fursona (sic)
- Size of Life support for Grunts, Death Gore support for Employers. Be SMOL or bleed black, the choice is yours
- HOTDOGS RESPRITED!

Update: 21 Sep, 2023 @ 9:01pm

Version 1.1 - Expression

FIXED:
- Two incorrect frames on EVERY piece of legwear. AUGH!
- A few borked scan descriptions
- Changed the flag design, allowing it to be reversible now. It now looks like an EEEVIL version of Earth-Nevada's state flag.
- Several clothing sprites, to better accommodate for the use of dual dyes.
- Split the ship components into two sets, with minor visual differences.

CHANGED:
- The starter sword is now an upgradeable hunting weapon. You may need to assemble a new one for the change to take effect.
- Colonists have been homogenized. Getting one to join your crew is like opening a surprise egg, heehee.
- Adjusted merchant pools. Normal merchants sell cosmetics and furniture, Quartermasters handle combat-related items.
- Altered a few headwear sprites and palettes to ensure the "eyes" still glow with modded dyes applied.

ADDED:
- 10 grunt "hair" styles, 13 employer flames, and 3 "eye" styles
- So many names I lost count. One guy on Discord even said "great jumping jellybeans that's a lot"
- Two starter outfits with idiosyncratic status effects, based on American McGee's Alice and Pizza Tower.
- A few new pieces of purely cosmetic clothing, including a Firefly reference
- A custom racial crafting station, featuring several new pieces of furniture, cheaper recipes, and two uses for those pumpkins.
- ATP upgrades for the Agent armor, with intentionally unbalanced stats that increase your lethality, but not survivability.
- Two new NPCs, the Quartermaster and the Hashslinger. One sells racial armor, including exclusive N51 gear, the other is a custom racial chef.
- The aforementioned N51 gear, which is T4 but available at T3 - but cannot be further upgraded like the default T4 set.
- Custom dialog for Grunt crew members and quest interactions. Fire and replace your old crew and colonists imminently if you want to see the changes.

Update: 12 Nov, 2022 @ 6:58pm

Attempted hotfix for bugged Intro mission. Have a pumpkin, too.

Update: 30 Oct, 2022 @ 9:23pm

Have a functional ghost costume, and a happier Hallowe'en than I'm having.

Also, the the raw hot dog trap has been removed, since I decided it was the wrong kind of mean-spirited and liquid Erchius is safe for swimming until I can get the debuff working right and properly.

Update: 29 Sep, 2022 @ 6:25pm

Thanks for your patronage!
ver.1.01:
- Fixed a missing pixel on the Hoverbentley.
- The beds are now stackable bunks! Pick them up and put them back down if the collision doesn't self update.
- All armor costs half as much as "normal," to reflect the fact that you are physically smaller than the average humanoid.
- Added a couple more eye manifestations
- Other stuff, maybe, I forgor

I wish I could've added more in this little update, but I'm sadly too busy with five classes and taking extra time for self-care.

Update: 21 Sep, 2022 @ 8:59pm