RimWorld

RimWorld

Vanilla Psycasts Expanded
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Update: 6 Aug, 2022 @ 12:45pm

[Auto-generated text]: Update on 8/6/2022 8:44:59 PM.

Update: 6 Aug, 2022 @ 8:52am

Update on 8/6/2022 4:52:28 PM.
- Fixed a typo in Conjure Heat Pearls label
- Added description to Thrall trait.
- Eltex dagger, mace and sword can now be used with a shield.
- Lowered the effects of Steal vitality psycast.
- Removed Psychic Coma from Timeskip meditation. Increased cooldown to 3 days from 1 day.
- Harmonist's Psychic Guidance now lasts 12 hours.
- Lowered Psychic entropy recovery rate of Eltex Cape from 0.083 to 0.043
- Lowered Psychic Sensitivity offset of Eltex Cape from 20% to 10%.
- Abilities with psychic coma will now scale its duration with psychic sensitivity properly. More psychic sensitivity will reduce the duration of psychic coma and vice versa.
- Paralysis pulse abasia duration is reduced from 10 days to 2 hours.
- Fix psylinks getting out of sync
- Fix Craft Timeskip error when bill gets removed

Update: 5 Aug, 2022 @ 2:07pm

Update on 8/5/2022 10:07:41 PM.
- ability count for imperial psycasters 1~5 => 2~10
- ability count for tribal psycasters 1~6 => 2~12
- Word of fear fleeing state base duration is set to 10 seconds, scaled with caster's psychic sensitivity.
- Removed logging upon startup about other abilities.
- VPE_HeatPearls MarketValue 1200 => 60
- Colonist pawns/animals fleeing from word of fear won't try to exit the map.

Update: 4 Aug, 2022 @ 11:45am

Update on 8/4/2022 7:45:43 PM.
- Fixed NRE when constructs die without an owner
- Changed psytrainer cost to 500 + 300 * Level

Update: 4 Aug, 2022 @ 7:50am

Update on 8/4/2022 3:50:31 PM.
- Rot damages from liferot ability are now tendable and will go away once tended.
- Regrow limbs won't restore parts under artifical limbs, like drill arms or peg leg. Regeneration will be painless and won't make pawns downed because of it.
- Fixed NRE when using Consume bodies ability.
- Fixed NRE when targeting Drain psyessense ability.
- Fixed NRE when targeting Reunion farskip ability.
- Resurrect, corpse talk, consume bodies and enthrall abilities now reserve corpses thus won't be interrupted in case if other pawns will haul the corpses on their own. Otherwise casting will be aborted.

Update: 3 Aug, 2022 @ 2:47am

Update on 8/3/2022 10:47:15 AM.
- Fix NRE when jumping with Obscure
- Fix map null error with Transmute Items
- Add 6 hour coma to Essence Transfer, in line with description
- Fix compat with Zombieland
- Lock Dignified focus behind a royal title

Update: 2 Aug, 2022 @ 8:38am

Update on 8/2/2022 4:38:09 PM.
- Word of Love will induce love in first target, keeping the same logic as vanilla. Fixed duration of effect, now it should last only 8 days. Added on target label attachments "Induce love in" and "Psychic love for". The ability is marked as psychic thus will show psychic sensitivity info.
- Regrow limbs will regrow only parts that don't have missing parent parts. Once the effect expires remaining regenerating parts should still regenerate, but at a slower speed.

Update: 2 Aug, 2022 @ 3:25am

Update on 8/2/2022 11:25:03 AM.
- Fix overriding vanilla bases in XML
- Add path to psytrainer description
- Add system to convert vanilla psytrainers into ours, both in save files and in other mods
- Fix compat with Better Quest Rewards
- Add setting to allow / disallow shrinking of psycasts
- Add setting for small mode
- Improve small mode detection
- Ensure psyfocus cost reduction appears in small mode stats
- Fix translation error (duplicate "VPE.Edit" key)
- Fix bestowing ceremony not giving levels
- Fix compat with MedPod
- Reduce word of pain pain by 80%, so with 100% psychic sensitivity it gives 20% pain
- Remove permanent heat from skipdoors when the map they are on is removed
- Archon's Blinding Pulse heat cost 20 > 30
- Archon's Word of Pain heat cost 12 > 30
- Archon's Word of Pain now deals pain using following formula: Pain percentage = Psychic Sensitivity of the Caster - 80
- Archon's Word of Protection psyfocus cost 30% > 40%
- Archotechist's Stun heat cost 12 > 24
- Archotechist's Psychic shock psyfocus cost 8% > 12%
- Archotechist's Psychoc shock heat cost 15 > 30
- Archotechist's Neural Heat Dump psyfocus cost 0% > 8%
- Archotechist's Aggressive Heat Dump psyfocus cost 20% > 40%
- Archotechist's Psychic Drone heat cost 65 > 85
- Archotechist's Neural Heat detonation psyfocus cost 24% > 36%
- Chronopath's Plant Timeskip psyfocus cost 25% > 50%
- Chronopath's Plant Timeskip now has a 1 day cooldown
- Chronopath's Word of Foretelling psyfocus cost 40% > 60%
- Chronopath's Craft Timeskip now ages the caster by 3 years
- Chronopath's Age can only be cast on humans. No more offloading your years on a rat
- Chronopath's Raid Pause psyfocus cost 20% > 60%
- Chronopath's Season Timeskip psyfocus cost 50% > 80%
- Chronopath's Time sphere heat cost 40 > 90
- Conflagrator's Flameball heat cost 6 > 12
- Conflagrator's Self Explosion heat cost 20 > 35
- Conflagrator's Explosion psyfocus cost 2% > 6%
- Conflagrator's Breathe Flame psyfocus cost 2% > 8%
- Conflagrator's Breathe Flame heat cost 20 > 36
- Conflagrator's Eye Blast psyfocus cost 5% > 8%
- Conflagrator's Meteor Shower heat cost 50 > 90
- Conflagrator's Fire Beam now triggers a 6 hour psychic coma upon casting
- Conflagrator's Fire Beam heat cost 50 > 90
- Conflagrator's Fire Beam psyfocus cost 30% > 50%
- Conflagrator's Fire Tornado heat cost 50 > 120
- Frostshaper's Ice Breath heat cost 8 > 26
- Frostshaper's Ice Breath psyfocus cost 2% > 8%
- Frostshaper's Ice Spike heat cost 8 > 10
- Frostshaper's Ice Spike psyfocus cost 1% > 2%
- Frostshaper's Frost Ray psyfocus cost 4% > 12%
- Frostshaper's Snap Freeze psyfocus cost 3% > 24%
- Harmonist's Heatfocus psyfocus cost 2% > 6%
- Harmonist's Health Swap now has a half-day cooldown
- Necropath's Word of Fear psyfocus cost 1% > 10%
- Necropath's Liferot heat cost 10 > 24
- Necropath's Paralysis Pulse psyfocus cost 20% > 30%
- Necropath's Enthrall heat cost 10 > 22
- Necropath's Resurrect now puts caster in a 6 hour psychic coma upon casting
- Protector's Word of Healing psyfocus cost 30% > 36%
- Protector's Stabilize psyfocus cost 20% > 30%
- Protector's Word of Immunity psyfocus cost 30% > 36%
- Protector's Overshield heat cost 20 > 50
- Protector's Skipshield psyfocus cost 4% > 8%
- Protector's Invisibility psyfocus cost 3% > 12%
- Staticlord's Flashstorm heat cost 65 > 85
- Staticlord's Flashstorm psyfocus cost 4% > 24%
- Warlord's Speedboost psyfocus cost 2% > 12%
- Warlord's Speedboost heat cost 8 > 12
- Warlord's Bladefocus psyfocus cost 4% > 12%
- Warlord's Bladefocus heat cost 10 > 20
- Warlord's Firing Focus psyfocus cost 4% > 12%
- Warlord's Firing Focus heat cost 10 > 20
- Warlord's Adrenaline Rush psyfocus cost 4% > 18%
- Warlord's Adrenaline Rush heat cost 10 > 26
- Wildspeaker's Crop Burst now has a 1 day cooldown
- Wildspeaker's Crop Burst psyfocus cost 12% > 60%
- Wildspeaker's Manhunting Pulse heat cost 50 > 90
- Wildspeaker's Manhunting Pulse psyfocus cost 4% > 26%
- Wildspeaker's Animal Allies psyfocus cost 5% > 26%
- Wildspeaker's Animal Allies heat cost 35 > 120
- Wildspeaker's Summon Pack now puts the caster in a 6 hour psychic coma




Update: 31 Jul, 2022 @ 3:40pm

Update on 7/31/2022 11:40:16 PM.

Added 60.000 tick cooldown to Timeskip Meditation
Made it so timeskip meditation now adds 5 years instead of 1.

Update: 31 Jul, 2022 @ 8:55am

[Auto-generated text]: Update on 7/31/2022 4:55:02 PM.