Stellaris
Under Siege
Se afișează 31-39 din 39 intrări
< 1  2  3  >
Actualizare: 20 sept. 2022 @ 9:31

3.0.2
- Updated for 3.5

Actualizare: 23 aug. 2022 @ 11:15

3.0.1
- Revised some localisation and pictures
- Fixed resource shortage administrator penalties
- Fixed some siege status localisation
- Better handling of ownerless planets
- Fix display of siege status when there's no war

Actualizare: 17 aug. 2022 @ 22:11

3.0.0
This is a big one one.
- Surrender now uses Situations
- When a planet that is capable of surrendering reaches 40 stability or lower, a situation is started
- Situation progresses faster the lower the stability is
- Both the attacker and defender get to set situation approaches, each influencing the progress
- Added a stockpile system
- Can transfer resources from empire stockpile to local planet stockpiles
- Planets will consume from local stockpile during siege, avoiding resource shortage penalties
- Stockpiles have a maximum capacity, determined by capital tier, strongholds/fortresses, and resource silos
- Custom UI for managing local stockpile, accessed via planetary decision
- Ability to set monthly budget to automatically stockpile to highest priority planets
- AI uses this feature!
- Adjusted AI fleet priorities to take better advantage of sieges
- Proper support for catalytic empires, and other modifiers changing according to empire type
- General balance pass on all numbers
- Prevent revolts on besieged planets
- Account for empire base production on capital planet
- Better in-game explanation of siege mechanics
- Improved visibility of siege and resource shortage statuses

Actualizare: 12 mai 2022 @ 10:09

2.0.0
- Prevent some logged errors
- Internal: prefix changed to mmgsiege

Actualizare: 31 mart. 2022 @ 20:15

1.0.3
Fix: planets will not surrender in total wars to avoid bugs with unconquerable planets
Added event mmg_us.1000 that can be manually run to return any planets that surrendered in total wars their owners.

Actualizare: 29 mart. 2022 @ 17:07

1.0.2
Fix: missing localization for synthetic pop happiness modifier
Fix: cleaning up wrong variable when decreasing resource shortage (no gameplay effect)

Actualizare: 29 mart. 2022 @ 9:52

1.0.1
Fix: capitals should never surrender

Actualizare: 28 mart. 2022 @ 19:30

Tweaked thumbnail

Actualizare: 28 mart. 2022 @ 19:07