Garry's Mod
GM_Ruin
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Aggiornamento: 29 gen, 17:35

Tweaks

-Added commentary
-Secret? Not really a secret but it isn't hidden obscurely to take up your time.
-Changes
-Ragdolls moved
-Ragdolls removed
-Props moved
-Props removed
-Lore? Well some notes to go along with the commentary notes.
-There are three (3) commentary notes, and maybe six (6?) eight (8?) others.

Much love from Drink.

Aggiornamento: 28 gen, 16:24

-Fixes
-Changes
-Ragdolls removed
-Weapons added
-NPC tweaks
-Scenery tweaked
-Boss
-Enemies
-Less error pop ups

Aggiornamento: 4 mag 2024, 20:45

Complete rework is here!

yes i know it had a huge delay.

Aggiornamento: 30 dic 2023, 22:31

Rework update v1.1 this is the 'beta' of the rework.

Aggiornamento: 30 mag 2023, 20:13

Fixes

Aggiornamento: 26 mag 2023, 21:51

Aggiornamento: 26 mag 2023, 21:41

Performance: Removed all clutter, replaced objects, removed unused objects, moved some objects,

Aggiornamento: 25 mar 2023, 14:25

changelog: *a few things are missing from this update as my game crashed. though it isn't much missing so enjoy*


-Quality fixes

-Optimization increased

-More details

-Removed props

-Better combine base


*More coming soon*

Aggiornamento: 30 gen 2023, 15:30

Aggiornamento: 13 dic 2022, 13:24

Added a desc for this change note...


Removed quite a few things and enhanced a ton of designs across the map. the evac tunnel system is now explorable with greater detail, removed a few unnecessary things for performance reasons. (Mainly for potatos, and since source engine may crash if you have like thousands of props.)