Stellaris
Realistic Pirates [3.14.☠]
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Aggiornamento: 10 ott 2022, 1:07

version="3.5.2.6"
Fix scope error logs
Sync with GKE
Make default difficulty a bit more dyn.
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/075cbc7731f4060ac73a07c61a8c23c874e716bf

Aggiornamento: 7 ott 2022, 20:31

version="3.5.2.5"
Fix few scope issues
Sync with TGKE
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/8d22348a982884d6c93f1c4dbc84ae5ff64544a6

Aggiornamento: 4 ott 2022, 16:24

Aggiornamento: 4 ott 2022, 4:41

version="3.5.2.4"
Minor Fix early pirates turrets glitch (Vagabond, HIDEOUT station; report by RedRover) only new games
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/b79ea7afa4aa5a384643f6e64df5863d0862a69a

Aggiornamento: 1 ott 2022, 1:59

sync with CM-MidGame 3.5
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/0b594df7a2507b381dafa14317ff3a5efdc0883f

Aggiornamento: 28 set 2022, 6:06

run menu on game start
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/12ad716054f9a60af60e6bd381813dd084a3c1a3

Aggiornamento: 26 set 2022, 11:24

Sync with TGKE
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/aa4adeb3bd29f8b820eda5137157cf586cba7646

Aggiornamento: 26 set 2022, 6:39

Initial 3.5.2 "Fornax"

Aggiornamento: 9 set 2022, 7:33

More sync with the Great Khan +missing effect

Aggiornamento: 9 set 2022, 2:19

some mercenary scope fixes (report by RustyKn1ght)