Stellaris
DarkSpace (Stellaris 4.0)
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更新: 2022年4月2日 @ 5時26分

FIXES:
- nerfed Evergarden defence systems, deposits increased (nanites+living metal added)
- localization of starting systems (empire creation)
- improved Prism origin (Lithoids only)
- Certus Innovator structure - structure only available after accepting the perk, gives the ability to build the planets after finishing the structure, add info to loc that structure unlocks tech for planets
- Phoenix Empire origin starts with FE technologies + destroyers + cruisers + mega engineering, but also new planet blockers, darkmatter deposit on capital planet
- Solarflare origin starts now with +2 new ascension perk slots at start, but new planetary blockers, nearby darkmatter deposit improved
- fixed Aero dragon (ship for Aero origin/civic) attack range
- Vi origin - ship optional (faster), terraforming while normal button possible now (tech added since gamestart)
- removed dark matter costs of several megastructures
- Arcane Ascension - loc warning that DLC is required for col weapons
- Ultimate Weapon perk - add loc warning that DLC is required for the col weapon, overall opinion only reduced by 100 now
- Galactic Plague only available with Apocalypse DLC (no other way possible), overall opinion only reduced by 100 now
- Replicators perk only available with Apocalypse DLC (no other way possible), overall opinion only reduced by 100 now
- Intergalactic Isolationists origin systems improved
- Spectrals origin loc - mention its for crisis gameplay
- Certus dont need Requiem origin anymore
- Kompass citadel economy improved, background fixed
- civic changes for Spectrals, Certast, Certus, Vero, Phoenix Regime

NOMADS:
- components/gameplay improved (component tiers, improved mechanics)
- more updates planned for their diplomacy

SPECTRALS:
- removed perk loc in spectral civic desc, because matters only for the origin, add to origin
- added loc to Spectrals civic about their Onyx Quantum Computer
- Spectrals can no longer colonize normal planets, only conquer them
- Spectrals origin loc - add "playable Crisis"
- Spectralic ringworlds can now be terraformed into Arcane ringworlds

ARCANE RINGWORLD ORIGIN:
- start on a giant 8 segment ringworld with new districts
- arcane ringworlds have -10% pop growth/assembly speed

PERFECT WORLD ORIGIN:
- starts in a system with multiple Stahl-class planets

ONYX MATRIX PERK:
- terraform planets to new planet class via decision
- conquered organic pops become there "Onyx Catalysts", produce few tech points until they die (only works on purged pop groups)

GENETIC ASSIMILATION:
- turn pops of other races into the own species
- organics and machines
- uses building + decision

STELLAR ENGINE:
- teleport back to starting system near capital (especially useful for cluster origins)

更新: 2022年3月9日 @ 10時31分

Fixed an repeating but (mostly) harmless error in the error log. It shouldnt have made the performance worse or anything, but its fixed now.

更新: 2022年3月9日 @ 7時50分

更新: 2022年3月8日 @ 6時09分

Fixed a bug with the Stellar Engine.
Teleporting into enemy space now creates an own and new starbase in that system to avoid losing the whole structure to the enemy.

更新: 2022年3月4日 @ 13時11分

更新: 2022年3月4日 @ 13時09分

更新: 2022年3月4日 @ 10時16分

更新: 2022年3月3日 @ 15時49分

更新: 2022年3月3日 @ 14時24分

更新: 2022年3月3日 @ 14時06分