Space Engineers

Space Engineers

Teal
正在显示第 1 - 10 项,共 10 项条目
更新于:2024 年 10 月 27 日 上午 7:43

-added Encounters

更新于:2024 年 10 月 27 日 上午 7:38

更新于:2024 年 2 月 10 日 下午 4:42

fixed problem with missing texture .add channel

更新于:2021 年 11 月 23 日 上午 11:57

Fixed the oremap by completely rebuilding it from scratch.
The new one is made with a matlab script.

更新于:2021 年 10 月 27 日 下午 1:23

Update v1.3:

-Lots of behind the scenes changes to filestructure, naming convention, etc.
-Changed the rocks (some rescaled, some are gone, added new ones)
-Now rocks on poles with ice texture
-New white ice texture for pole slopes
-River banks slightly smoother
-Fixed some old, removed rivers that were still present on the heightmap
-Changed grass texture
-Lowered grass size and density on black soil

更新于:2021 年 10 月 19 日 上午 10:27

Update v1.2:

-Finally figure out how to get the LODs for the trees working again
-Considerable performance improvement
-Smaller filesize, removed unnecessary cloud files

更新于:2021 年 9 月 20 日 上午 9:50

-Fixed a wrong voxel name causing a crash

更新于:2021 年 9 月 19 日 上午 10:52

update v1.1:
-Rotated south pole 180° (it was the wrong way around before)
-Fixed a ton of seams in the biome map (mostly the seashore noise transition stuff)

更新于:2021 年 9 月 18 日 下午 1:32

Fixed some voxels spawning in asteroids.

更新于:2021 年 9 月 16 日 下午 12:36