Space Engineers
Teal
1–10 из 10
Обновление: 27 окт. 2024 г. в 7:43

-added Encounters

Обновление: 27 окт. 2024 г. в 7:38

Обновление: 10 фев. 2024 г. в 16:42

fixed problem with missing texture .add channel

Обновление: 23 ноя. 2021 г. в 11:57

Fixed the oremap by completely rebuilding it from scratch.
The new one is made with a matlab script.

Обновление: 27 окт. 2021 г. в 13:23

Update v1.3:

-Lots of behind the scenes changes to filestructure, naming convention, etc.
-Changed the rocks (some rescaled, some are gone, added new ones)
-Now rocks on poles with ice texture
-New white ice texture for pole slopes
-River banks slightly smoother
-Fixed some old, removed rivers that were still present on the heightmap
-Changed grass texture
-Lowered grass size and density on black soil

Обновление: 19 окт. 2021 г. в 10:27

Update v1.2:

-Finally figure out how to get the LODs for the trees working again
-Considerable performance improvement
-Smaller filesize, removed unnecessary cloud files

Обновление: 20 сен. 2021 г. в 9:50

-Fixed a wrong voxel name causing a crash

Обновление: 19 сен. 2021 г. в 10:52

update v1.1:
-Rotated south pole 180° (it was the wrong way around before)
-Fixed a ton of seams in the biome map (mostly the seashore noise transition stuff)

Обновление: 18 сен. 2021 г. в 13:32

Fixed some voxels spawning in asteroids.

Обновление: 16 сен. 2021 г. в 12:36