The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[REP+] Mastema (+26 Unlocks)
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Update: 2 Mar @ 4:15pm

  • Added DSS support to view the mod's achievements and credits.
  • Added costumes for Mastema's Wrath, Bloodsplosion, Corrupt Heart, and Book of Jubilees.
  • Resprited Mantled Heart and Ring of Shadows.
  • Tweaked some other item and costume sprites.
  • Tainted Mastema's treasure room icon is now purple instead of red (requires MiniMAPI).
  • Raven Skull's Abyss locust now consumes pickups and increases in damage.
  • Added some global functions for any modder to use.

Update: 31 Jan @ 10:30am

Fixed Mastema's Birthcake not working and expanded its effect to more special rooms.

Update: 19 Dec, 2024 @ 9:43am

Fixed Dr. Fetus fear bombs sometimes having homing when the player doesn't have Sinister Sight.

Update: 5 Dec, 2024 @ 11:44am

Removed game version check due to recent update. Use this mod on older versions of the game at your own risk.

Update: 5 Oct, 2024 @ 9:46pm

  • Sinister Sight now additionally grants +2 range up.
  • Fixed Mastema's Wrath not accounting for enemies that initially spawn underground or similar.

Update: 5 Sep, 2024 @ 1:12pm

  • Bloodsplosion changes:
    • Lowered its quality to 3.
    • The size of the creep is now dependent on the size of the killed enemy.
    • Having more than one copy now gives a 100% chance for enemies to explode.
  • Fixed dice from Dice Bag causing Desecrated Heart to get used when it shouldn't.
  • Fixed Mastema's Birthcake appearing when it shouldn't (potentially, I have no way of testing).

Update: 8 Aug, 2024 @ 2:33pm

  • Corrupt heart now gives +0.25 damage up for each full black heart you have.
  • Updated Shattered Soul's sprite.
  • Fixed an error when Sacrificial Chalice gives black locusts as a reward.

Update: 4 Aug, 2024 @ 9:24pm

Fixed misspelling on character select menu.

Update: 30 Jul, 2024 @ 11:26pm

Fixed certain items not handling stat changes correctly.

Update: 28 Jul, 2024 @ 3:51pm

More Character Updates!
Revamped the way prices are set for both characters.
  • Both characters now have co-op support. Prices will adjust based on the closest player to the item.
  • Items that cost broken hearts now visually look similar to devil deals.
  • Reworked how it's determined which items cost broken hearts for Tainted Mastema.
Mastema
  • No longer has the Sanguine Bond spikes in devil rooms or gains a Holy Mantle shield from buying items in angel rooms. Instead, angel room items are no longer choice pedestals.
  • Updated stage portrait.
Tainted Mastema
  • Also no longer has the Sanguine Bond spikes by default.
  • Can now lock himself into devil deals.
  • All treasure rooms now have 2 items by default, one of them being a blind item. Both items can be taken.
  • Lowered the chance of devil items appearing in treasure rooms from 50% to 33%.
  • Items in shops now only cost broken hearts. Pickups are surrounded by spikes.
  • In Greed Mode, half soul hearts have a chance to spawn instead of coins when playing as Tainted Mastema.
Other Changes
  • Bloody Harvest and Twisted Faith now properly synergize with vanilla items that affect item prices.
  • Infernal Covenant now grants its item in the form of a Lemegeton wisp on use. Then once it's successfully charged, the actual item is given permanently.
  • Taking an item that costs broken hearts now counts towards increasing the chance of a Ritual room spawning.
  • The chance for a Ritual room appearing now starts at 1% for Tainted Mastema instead of 5%.
  • Updated mod thumbnail.
  • Fixed Desecrated Heart being usable while DSS or MCM is open.
  • Fixed a crash when either character enters the treasure room while holding Lawful from Deliverance.