Cities: Skylines

Cities: Skylines

[DEPRECATED] Tree Anarchy 1.3.6
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Actualización: 3 DIC 2022 a las 4:16 p. m.

Version 1.3.6

Bringing this mod up to date with latest version of Cities 1.15

Actualización: 25 ENE 2022 a las 7:31 a. m.

Actualización: 25 ENE 2022 a las 3:22 a. m.

Version 1.3.4
Bugfix

  • Fixed for Cities Skylines version 1.14.0-f4

Actualización: 9 ENE 2022 a las 2:47 p. m.

Re-uploaded

Actualización: 9 ENE 2022 a las 2:33 p. m.

Version 1.3.2
Bugfixes

  • Fixed regression in deserializer
  • Added null check when scanning plugins using Colossal/Steam API. This is in reference to KrzyChu's report

Actualización: 6 ENE 2022 a las 10:00 p. m.

Version 1.3.1
Bugfixes

  • Fix potential memory leak during option panel initialization.
  • Further cleaned up codes.

Actualización: 31 DIC 2021 a las 5:46 p. m.

Version 1.3.0
Bugfixes and optimizations

  • Fix some potentially inlined patch target methods
  • Cleaned up codes

Actualización: 30 DIC 2021 a las 1:18 a. m.

Version 1.2.9
Bugfixes and performance enhancements

  • Fixed indicator panel issue when using Asset Editor. Now indicator panel is not used when in asset editor

Actualización: 27 DIC 2021 a las 4:09 p. m.

Version 1.2.8
Bugfixes and enhancements

  • Added new option in option panel "Hide tree on load". Now you need to enable this if you want trees to be hidden on loading a game. Otherwise, the trees will be unhidden
  • Further fine tuning to indicator panel

Actualización: 27 DIC 2021 a las 12:32 a. m.

Anarchy is now default to off to keep trees hidden. This is a temporary change as I find a better way