Stellaris

Stellaris

ThaumStellaris (π)
Showing 41-50 of 133 entries
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Update: 9 May, 2023 @ 7:07pm

Update: 15 Mar, 2023 @ 2:33am

新增巨构:气压结晶釜
改变了建筑奥术采矿场的工作方式,现在星球限制1但会根据地块数量增加产出
改变了荒古祭坛的实现方式,工作进度将得以显示
清晰的旗帜图案已全部完成,旧的像素旗帜现已删除
事件生成的恒星基地现在是正确的类型并占有星系

Added megastructures: Pressure crystallizer
Changed the way building Arcane Stope works, now planets limit 1 but increase output based on the number of deposits
Changed the implementation of Ancient infusion so that work progress will now be displayed
The clear flag pattern is all done and the old pixel flag has now been removed
The event-generated starbase is now of the correct type and occupies the star system

Update: 3 Feb, 2023 @ 3:45am

更新了渗透附魔台的加点机制
修复了因动画问题导致的在Mac/Linux系统上导致的崩溃

Updated the operating mechanism of the Osmotic enchanter
Fixed a crash on Mac/Linux due to animation issues

Update: 17 Jan, 2023 @ 3:55am

换新电脑了,修了一点点小BUG,测试一下上传功能是否正常,我还在享受新电脑的流畅游戏体验所以更新什么的还是SOOOOOOOON

Update: 6 Dec, 2022 @ 2:20am

武器类组件数值进行一次重新设计

A redesign of weapon component

Update: 1 Dec, 2022 @ 12:17am

临时修复由于物种权利代码的变动导致的崩溃问题-创建傀儡物种后请手动调整其物种权利,以免处于不正确的设置.

Temporary fix for crashes due to changes in species rights code - manually adjust the species rights of the golem species after creating them to avoid being in incorrect settings.

Update: 29 Nov, 2022 @ 5:09am

3.6更新
自我注魔在SUGL环境下会提供 修改有机肖像 去除有益特质 添加负面特质 的效果.
透镜和傀儡项目更改为得到科技后激活而非按钮激活.
对一些伤害造成方式进行改进以更接近AOE伤害的效果,这些伤害会提供一个圆环指示生效范围.
熔析核心击杀效果更改:50%概率在击杀的舰船处创建一片熔岩场来伤害其中的敌舰
邪术核心效果更改:击杀敌舰时或作战中每15天在舰船所在位置生成一个邪术幻影,该幻影携带一个弱化一些的邪术核心并有很低的血量,在出现30天后会自行消散.
九狱核心现在会攻击敌方舰载机.地狱使魔仍然只攻击舰船,天域使魔攻击导弹和舰载机.
适应3.6数值变化 护盾和装甲组件提供的防护值增加
增强和虚空符文护盾现在都提供少量穿透抵抗
更替核心加入A槽组件,提供装甲穿透抵抗.

武器的数值和定位重设计需要一段时间.


Update 3.6
Self Infusion in the SUGL environment will provide the effect of modifying organic portraits, removing beneficial traits and adding negative traits.
Lenses and golems were changed to get activated after technology instead of button-activated.
Some damage deals have been improved to be closer to AOE damage, which provides a ring indicating the effective range.
Liquefaction Kill Effect Change: 50% chance to damage enemy ships by creating a lava field at the ship you kill
Eldritch effect change: An Eldritch shadow is generated at the ship's location every 15 days when killing an enemy ship or during combat, which carries a weakened Eldritch focus and has a low HP that dissipates on its own 30 days after appearing.
Nine hell will now attack the enemy strike craft. Nether wisp still only attacks ships, Aether wisp attacks missiles and strike craft.
Adapt to 3.6 value changes The protection provided by shields and armor components increases
Both the Streng and Void Rune Shields now offer a small amount of penetrating resistance
Replace the core with the addition of A-slot components to provide armor penetration resistance.

It takes a while to redesign of weapons.

Update: 1 Nov, 2022 @ 8:37am

Update: 1 Nov, 2022 @ 12:08am

Update: 31 Oct, 2022 @ 12:56am