Black Mesa

Black Mesa

Improved Choreography
Visar 11–20 av 34 poster
< 1  2  3  4 >
Uppdatering: 30 mar, 2023 @ 15:11

-Added Marine idle, movement, shotgun combat, grenade throw, jump, rappel, melee, and grenade launcher animations from Black Mesa: Blue Shift
-Reverted Marine on fire animations to default
-Fixed a few gestures which lacked posing of the ring and pinky fingers
-Updated guard combat animations to their Blue Shift equivalents
-Added some fixed animations generously provided by LIL-PIF
-Attempted to fix the WGH guard-zombie scene

Uppdatering: 2 nov, 2022 @ 18:40

-Added compatibility for another user's guard reload fix

Uppdatering: 3 jul, 2022 @ 20:54

-Added Combine-style footstep sounds for HECU soldiers
-Added new Commander grenade launcher animation
-Added new "on fire" and rappel animations for HECU soldiers
-Added new WGH vent zombie animation
-Added new animations for the guard in Power Up
-Added new pacing animation for Dr. Pugeschmidt

Uppdatering: 15 maj, 2022 @ 17:57

-Added new pistol aiming, firing, and reloading animations for security guards
-Added transitional animations for going from standing to shooting and shooting to standing

Uppdatering: 5 maj, 2022 @ 16:33

-Reworked zombie melee animations to be more like HL2, but with BM attack speed
-Remade the last Office Complex guard's "point gun, find ammo, stand up" animations to be a single sequence
-Added new unholster animation for guards

Uppdatering: 2 maj, 2022 @ 12:32

-Fixed bugged zombie attack animation

Uppdatering: 26 apr, 2022 @ 9:00

-Added more gestures to the soldier conversations in On A Rail and Apprehension
-Improved the animations for the Tram Guard and Elevator Scientist's deaths

Uppdatering: 12 jan, 2022 @ 16:09

-Added facial expressions to the Snark Fest victim in Forget About Freeman, for those who can see this soldier's face (i.e using BMCE)
-Potential fix for Silo Guard's death scene triggering early

Uppdatering: 16 nov, 2021 @ 9:49

-Removed an unnecessary VCD file from c5a0a

Uppdatering: 14 jul, 2021 @ 9:39

-Added keypad tapping noises for when the scientist in Questionable Ethics opens the door to the lobby