Black Mesa

Black Mesa

Improved Choreography
Visar 1–10 av 34 poster
< 1  2  3  4 >
Uppdatering: 10 jun @ 12:34

-Fixed accidental regression of guard shotgun anim

Uppdatering: 9 jun @ 15:16

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Uppdatering: 18 dec, 2024 @ 9:25

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Uppdatering: 11 dec, 2024 @ 8:23

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Uppdatering: 10 dec, 2024 @ 23:14

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Uppdatering: 10 maj, 2024 @ 8:18

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Uppdatering: 2 aug, 2023 @ 14:23

-Added improvements for Motherlode scene in Surface Tension

Uppdatering: 7 jul, 2023 @ 14:17

-Added a unique animation for the OAR guard's scripted death

Uppdatering: 30 jun, 2023 @ 15:56

-Updated security guard attention idle

Uppdatering: 3 apr, 2023 @ 9:53

-Fixed missing sit_chair, sit_ground, and wave animations
-Included updated guard anims from BM:BS for real this time
-Re-implemented compatibility fix for Guard SMG Reload Fix