Garry's Mod
Lua Patcher
Показані результати 21–30 із 62
< 1  2  3  4  5  6  7 >
Оновлено: 11 верес. 2024 о 6:56

Version 2.3.0

Fixed every other module except the primitives patcher not working
NPC:SelectWeapon and PLAYER:SelectWeapon now do nothing when not given the weapon classname argument
NULL:SetPos now does nothing

Оновлено: 6 лип. 2024 о 5:43

Version 2.2.0

Fixed addon being potentially less effective on Linux systems

Оновлено: 25 квіт. 2024 о 3:13

Version 2.1.9

Changed a few error log messages to be more clear
PHYSCOLLIDE:TraceBox now returns false when no origin is specified
net.Start now calls net.Abort if a message was started

Оновлено: 6 квіт. 2024 о 8:48

Version 2.1.8

Made ENTITY:PhysicsInit actually call ENTITY:PhysicsInit when SOLID_NONE is used
NULL:EnableGravity and NULL:EnableMotion no longer generate errors

Оновлено: 21 лют. 2024 о 3:35

Version 2.1.7

Made ENTITY:PhysicsFromMesh do nothing when first argument is not a table

Оновлено: 31 січ. 2024 о 6:49

Version 2.1.6

Fixed ENTITY:PhysicsInit always returning nothing

Оновлено: 31 січ. 2024 о 6:40

Version 2.1.5

ENTITY:PhysicsFromMesh now does nothing when first argument is non-iterable
ENTITY:Physicsinit(SOLID_NONE, ...) now takes one tick to actually remove the entity's physics object
NULL:SetNWString, NULL:GetNWString, NULL:GetNWInt, etc. no longer causes errors
Fixed performance issue on vgui.Create when parent is nil

Оновлено: 14 січ. 2024 о 10:16

Version 2.1.4

NULL:GetNWBool now returns false instead of throwing an error
NULL:GetNWEntity now returns NULL instead of throwing an error
NULL:GetPrintName now returns "[NULL Entity]" instead of throwing an error
vgui.Create with invalid second argument now assumes parent is nil
hook.Remove no longer errors when first argument is invalid and not a string or second argument is either a function, number or bool

Оновлено: 22 груд. 2023 о 8:29

Version 2.1.2

Illegal characters are now removed when trying to run a command from Lua
DynamicLight first argument now defaults to 0

Оновлено: 5 груд. 2023 о 4:36

Version 2.1.1

ENTITY:SetBodyGroups now does nothing when given nil
ENTITY:SetColor now does nothing on non-table values
CreateConVar now converts help text type to string
CreateParticleSystem no longer errors when given a non-vector offset