Garry's Mod
Lua Patcher
Mostrando 31-40 de 62 aportaciones
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Actualización: 11 NOV 2023 a las 5:46

Version 2.1.0

Complete rename of addon
Fixed ENTITY:SetColor with invalid colors causing errors

Actualización: 28 SEP 2023 a las 2:09

Version 2.0.7

Fixed ENTITY:EmitSound always failing

Actualización: 27 SEP 2023 a las 23:49

Version 2.0.6

Corrected number and string comparison code to deal with some mixed types
Adding two strings no longer errors if one of them isn't representable as a number
EmitSound and ENTITY:EmitSound no longer errors on non-strings
ENTITY:LookupBone no longer causes an error on NULL
PHYSOBJ:SetVelocity no longer errors on a NULL physics object
net.Start no longer errors on unpooled message name
surface.SetFont no longer errors on invalid font

Actualización: 9 SEP 2023 a las 5:33

Version 2.0.5

Create(Client)ConVar min and max arguments now default to nil for non-number values
util.IsValidModel now stringifies passed argument
language.Add now doesn't do anything if less than 2 values were passed

Actualización: 31 AGO 2023 a las 23:22

Version 2.0.4

NULL:GetBoneCount no longer raises an error
net.Start when a net message has already started now closes the current net message

Actualización: 6 AGO 2023 a las 11:20

Version 2.0.3

pairs() with nil argument now iterates over an empty table
NULL:SetColor now does nothing

Actualización: 21 JUL 2023 a las 5:38

Version 2.0.2

Patched net.WriteString to interpret nil as an empty string

Actualización: 3 JUL 2023 a las 10:00

Version 2.0.1

Removed ENTITY:GetEnemy override
NPC:GetEnemy on NULL NPC now returns nil

Actualización: 2 JUL 2023 a las 12:52

Revert to Version 1.9.1 due to ENTITY:GetEnemy override causing major issues

Actualización: 1 JUL 2023 a las 3:45

Version 2.0.0

Errors are logged more often, if console logs are enabled
Changed Entity overrides to invoke IsValid instead of directly comparing to NULL
ENTITY:GetEnemy on NULL now returns nil
ENTITY:SetPhysicsAttacker now no-ops when no player is provided
CTAKEDAMAGEINFO:SetInflictor no longer errors on NULL argument