Slay the Spire
Steam Multiplayer - Together in Spire
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Ενημέρωση: 21 Δεκ 2023 στις 15:16

Changes in v6.4.2:
- Changed how Neow's Lament works in Raids:
- For the next 3 rooms, whenever you enter a room gain 3 Strength
- Mod Compatibility:
- Duelist Mod:
- The duelist mod has been made fully compatible
- Added respective character skins and the nameplate
- Packmaster:
- Fixed an issue where the starting packmaster deck options would be the same for all players except the host.
- Slightly adjusted the Hellslayer skin to have more Neow eyes.

Ενημέρωση: 1 Δεκ 2023 στις 16:05

Changes in v6.4.1:
- Fixed an issue where The Packmaster nameplate unlock description said "Little Bone" instead of "The Packmaster"
- Fixed an issue where The Packmaster would crash in singleplayer
- Dev:
- Added the onExtraDataChanged and onReceivedNetworkPacket callbacks on CharacterEntity
- This only gets fired on the player that changed the data
- Removed the playNetworkAnimation callback

Ενημέρωση: 25 Νοε 2023 στις 5:22

Changes in v6.4.0:
- Custom Multiplayer Cards that don't target enemies can no longer be played on them
- Custom Multiplayer Card corners now also render in single card preview in the card library
- Added experimental power filtering at battle start to better increase compatibility with base game and modded
- Fixed an issue where you could resurrect at 0 HP on low HP resurrection settings
- Fixed an issue where sending a chat message before fully connecting could crash the game
- Fixed an issue where ally speech bubbles were off screen
- Fixed an issue where killing someone would crash the game for you
- Fixed an issue where a random character selection could crash
- Fixed an issue where one-time play cards would stay in decks when added by your allies
- Fixed an issue where you could crash when disconnecting
- Fixed an issue where monster spawning could cause several monsters to spawn on screen instead of just one when reconnecting
- This also applies to Downfall's final boss fight.
- Mod Compatibility:
- Downfall:
- Forbidden Fruit is no longer tradeable
- The Packmaster:
- Packmaster has been added as a supported mod, alongside a character icon, nameplate, skins
- Added extra Lobby UI when packmaster is selected to support choosing hats, disable/enable packs, or do drafts
- Dev:
- Added a new Card field:
- isPlayedByAlly - bool - returns true if the card play was triggered by an ally
- Added a new command:
- Resurrect [player name]
- Resurrects a dead player and moves them to your location
- Custom Multiplayer Card class now contains a second magic number
- Keep in mind that when using it, the text is "!MP_SecondMagic!", instead of the usual modId

Ενημέρωση: 28 Οκτ 2023 στις 16:03

Changes in v6.3.2:
- Fixed an issue where lobbies with player counts greater than 4 would experience visual issues in trading and resurrect screens
- Fixed an issue where a prototype Silent skin was available
- Fixed an issue where playing with a modded character that has no skin would crash the game in the customization screen after the last character with skins was pressed next on

Ενημέρωση: 28 Οκτ 2023 στις 6:37

Changes in v6.3.0:
- Player Skins:
- Heartslayer skins now have an additional effect playing on them
- Added 4 new skins:
- Pixel Ironclad
- Pixel Silent
- Pixel Defect
- Pixel Watcher
- Credit to @flameblast12 for the awesome design and permission to use these!
- These skins are earned by playing the mod before or during the 100k celebration
- Nameplates:
- Added 2 new nameplates:
- Flames of Hell
- Chad
- Credit to CaptPuppet for the awesome design
- Necronomicurse can no longer be traded
- A message is now printed in chat whenever a player joins or leaves
- Added a new "Credits" section above unlockables in the customization screens for assets designed by other users
- Fixed an issue where players with spaces would have their usernames displayed incorrectly in death messages
- Fixed an issue where sudo and pull commands were not working on players with spaces in their name
- Fixed an issue where the game would crash on the skins customization screen if the character had no skins
- Fixed a rare instance where the game would crash when rapidly joining and leaving a lobby
- Fixed an issue where having multiplayer content and launching singleplayer would crash the game
- Dev:
- Split certain mod functionality and moved it to new modules named dLib and Skindex
- Over the next few updates, more functionality will be moved
- Together in Spire will never require any of these modules even when these modules are public themselves
- Unlocks is now a singleton, and is accessed through Unlocks.Get() rather than SpireTogetherMod.unlocks

Changes in v6.3.1:
- Player Skins:
- Added a new skin:
- 0110 Defect - PATREON EXCLUSIVE
- Multiplayer cards will now appear last in the card library
- Fixed an issue where cards to play received from another player did not have correct stats
- Fixed an issue where having multiple of the same skin caused visual issues and glitches
- Fixed an issue where swapping into a different player would cause visual issues
- Dev:
- Moved following content to Skindex
- Defect Rebel AI Skin
- Added a new class named NetworkSubscriber which accepts INetworkSubscriber
- Added MessageSubscriber, which allows you to receive an onMessageReceive event
- Added OnModResetSubscriber, which allows you to receive an onModReset event
- Added 2 new commands:
- Switch Character
- Switch Player Skin
- Mod Compatibility:
- Unchained Relay, NextTurnRelayedDamage, and ThisTurnRelayedDamage are now synced across clients

Ενημέρωση: 30 Σεπ 2023 στις 15:52

Changes in v6.2.2:
- Fixed an issue where getting hit would freeze the character animation for other players
- Fixed an issue where pressing the map clear button crashed the game
- Fixed a general issue regarding reconnecting in large lobbies causing a crash
- Dev:
- PlayerAnimationChanged request has been renamed to PlayerAnimationSet
- Added a PlayerAnimationAdded request

Ενημέρωση: 30 Σεπ 2023 στις 8:45

Changes in v6.2.1:
- Fixed an issue where certain modded characters could crash

Ενημέρωση: 30 Σεπ 2023 στις 3:32

Changes in v6.2.0:
- Player state changes will now synchronize between clients
- Improved monster intent sync
- Fixed an issue where every second player in a room would not have it's stances/visuals updated or its name/hitbox rendered
- Fixed an issue where modlist match was not working correctly with large modlists
- Fixed an issue where player usernames with spaces were not correctly showing in chat
- Fixed an issue where sending a word that contained only of "#" in chat would crash the game for other players
- Fixed an issue where The Sea of Ghosts achievement was not being counted correctly when playing solo
- Fixed an issue where the map clear button was a bit overzealous, and instead of clearing the room mark on the map, it cleared the entire room cache
- This should fix various issues like rooms resetting on player enter or rooms not being cleared for new players that joined the run
- Mod Compatibility:
- Skul Hero Slayer:
- Added compatibility for the mod, including animations, skins, character icon, and nameplate
- Downfall
- Completely reworked custom patches for The Gremlins, fixing existing bugs and crashes and improving stability greatly
- Dev:
- LoadSkinOnPlayer of PlayerSkin now has a base method that loads the atlas, json, and corpse resources
- LoadSkinOnPlayer of PlayerSkin now returns bool for method success instead of void
- Removed LoadSkinOnPlayer method overrides from AtlasSkin and SpriterSkin
- Added extra logging to the End of Turn messages
- Removed some dev files from the mod, slightly reducing file size
- Added 2 new commands:
- pull [player]
- Pulls the player with the given player name to your current location
- turnTimerFreezeToggle
- Freezes/Unfreezes the turn timer for you
- Downfall:
- Removed DefaultPlasma method from HexaghostSkin, default plasma is now always loaded if no plasma textures were found
- GremlinsAtlasSkin class has been renamed to GremlinsSkin

Ενημέρωση: 26 Αυγ 2023 στις 8:23

Changes in v6.1.1:
- Mod Compatibility:
- Marisa Continued:
- Fixed an issue where the character would crash in multiplayer

Ενημέρωση: 25 Αυγ 2023 στις 15:44

Changes in v6.1.0:
- Skins:
- Added a new skin:
- Reaper Ironclad
- You can unlock this skin by participating in August, September, or October 2023 raid
- Improved stability when connecting to lobbies with large amounts of people
- Slightly improved general game stability and speed
- Updated the display name of some skins to be more valid
- Fixed an issue where switching a character in the lobby screen would not launch you with the shown skin if the skin was saved as default preference
- Fixed an issue where having a currently unloaded modded character as default would not load the starting skin for ironclad correctly
- Mod Compatibility:
- Downfall:
- Added custom patches for the Collector
- Patches include the character icon, both energy orbs, and skins
- Fixed an issue where certain Hexaghost skins would render the previous skin's plasma when they should not
- Marisa Continued:
- Updated to the latest version of Marisa Continued to fix crashes
- Dev:
- ChangedMapMouseCoords request has been renamed to ChangedPlayerMapMouseCoords
- PlayerChangedHealthStatus request has been renamed to PlayerHealthStatusChanged