Counter-Strike 2

Counter-Strike 2

Mist (bomb/defuse)
Showing 1-10 of 14 entries
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Update: 7 Aug, 2014 @ 9:19am

various changes found in change log thread

Update: 29 Jul, 2014 @ 5:58am

-reverted previous changes
-slight optimization of phys props and skybox clutter
-movement improvements, removed some railing near garage entrance
-other small various changes (see full list in Mist changelog on workshop)

Update: 28 Jul, 2014 @ 10:17am

-fixed issue with a window not beeing breakable
-added angle to wall in underpass (to make it more grenade walling friendly)
-removed walkable brushes outside railing near B-ladder
-added collision to generator above new outside path (good for walling)

Update: 28 Jul, 2014 @ 6:39am

-added railing to new b-ladder route
-the rain has once again started at R-136 Falken (it now rains again)
-various small clip fixes, near surf and around displacement
-added trigger_bomb_reset to small door awning
-re-added spool cover to A-site

Update: 27 Jul, 2014 @ 10:44am

layout changes:
-removed mid level
-updated b-stairs, added double doors
-added new path outside b-stairs to mid
-removed locker room
-made middle more open
-removed player area in sniper tower
-removed underpath connection to garage

Update: 26 Jun, 2014 @ 9:53am

-tweaked navmehs

Update: 25 Jun, 2014 @ 3:27pm

-added light at stair near CT-spawn
-changed info_game_params

Update: 25 Jun, 2014 @ 5:38am

-removed trigger_hurt from barbwire
-fixed bad trigger ct-spawn
-removed bad clip

Update: 23 Jun, 2014 @ 3:58pm

-various changes to layout
-updated navmesh
-color tweaks on some of the props

Update: 20 Jun, 2014 @ 9:54am

-removed some windows approach b-side
-opend up some doors (upper squeaky at A)
-tweaked some textures at upper houses
-tweaked navmesh, renamed (radio) to StorageRoom
-deleted/changed value on some props