RimWorld
Grouped Pawns Lists
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Aggiornamento: 6 nov 2022, 19:07

2.0.0
+ RimWorld 1.4 compatibility
+ Combined cells support (overseer and work mode columns in Mechs tab)
+ Group headers for Mech columns
+ New ways to group pawns: by xenotype, by ideoligion, by control group (applicable for mechanoids), by being slave
+ Full Fluffy's WorkTab compatibility
+ scroll direction support of horizontal scroll is present (only WorkTab at the moment): scroll in the table header area or over horisontal scroll bar will do horizontal scroll
* Rewrite of Grouped Pawn Table implementation (should be faster and easier to maintain)
* Mod detection fix (doesn't stables over local/steam mod versions anymore)
* Proper 1.3+ size update (yes, seriously)
* What Medical care cell shouldn't break other things because of mod conflict anymore (only itself)
* 1.1/1.2 crash fix in area column
* Simple Slavery (1.1/1.2) support moved to separate module (is this mod even available now?)
- WorkTab group header removed because of performance reasons

Aggiornamento: 21 ott 2022, 19:54

1.3.7
+ RimWorld 1.4 basic compatibility
+ Area Designator 1.3 (yes, 1.3) support

Aggiornamento: 24 lug 2021, 21:11

1.3.6
+ RimWorld 1.3 compatibility

Aggiornamento: 13 feb 2021, 22:50

1.3.5
+ hospitality areas group headers
+ submenu for grouping by column options
+ option to hide group row cells
* performance improvements
* Colony Group' pawns unfitting for current tab are hidden
* Misc Robots++ WorkTab integration compatibiity

Aggiornamento: 4 feb 2021, 7:14

1.3.4
* nothing (a dependency update)

Aggiornamento: 28 gen 2021, 13:01

1.3.3
* mod detection fix
* faction priority fix

Aggiornamento: 26 gen 2021, 9:28

1.3.2
* missing type exception, again

Aggiornamento: 24 gen 2021, 12:19

1.3.1
* missing type exception

Aggiornamento: 22 gen 2021, 7:18

1.3
+ Colony Groups integration
* by faction uses host's faction too

Aggiornamento: 19 gen 2021, 0:28

1.2
* Work Tab missing column headers fix
* correct count of priorities in group header for Work Tab
* Compatible mods handling... improvements?