Crusader Kings III

Crusader Kings III

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更新: 2020年9月11日 @ 23時31分

Eliminated several errors that were showing up in the logs.

更新: 2020年9月11日 @ 22時59分

AI Seduction rules now apply to every event in the game, not just schemes & lifestyles.
Fixed crash issue with previous upload.

更新: 2020年9月11日 @ 22時15分

Recent update caused crashes in some cases. Reverting until I can figure out what went wrong.

更新: 2020年9月11日 @ 21時57分

AI Seduction rules now apply to every event in the game, not just schemes & lifestyles.

更新: 2020年9月11日 @ 16時34分

Added 'Extremely Slow' and player-only options for 'Faster' and 'Significantly Faster' to vanilla culture/faith conversion speed rules.

Added 'Playable Governments' rules. Allows you to play as any government type and enables feudal succession laws for them. Experimental - try at your own risk!

更新: 2020年9月10日 @ 14時49分

Potential fix for error logs showing up for 'apply_limit_modifiers_effect'. This error was likely happening because theocracies and republics don't have a proper player heir to apply the effect to.

更新: 2020年9月10日 @ 14時35分

Fixed confederate partition combination rule shattering empires when heir was unlanded.

更新: 2020年9月9日 @ 18時26分

Fixed de jure HRE improperly appearing in 867 starts when playing with 'De Jure Empires' on Historical.

更新: 2020年9月8日 @ 20時20分

Added 'De Jure Empires' rule with Default/Historical/Disabled options.
Added 'Cadet Branches' rule with Default/Difficult/Disabled options.

更新: 2020年9月8日 @ 15時14分

Rulers who have a primary title with a special/elective succession law (such as Thing/Scandinavian, Wigemot, Princely, etc.) are now exempt from confederate partition rules even if they have confederate partition as a law for their personal domains.

Unpressed claims are now granted to rulers when vassals go free as a result of confederate partition.