Counter-Strike 2

Counter-Strike 2

Marquis
Hiển thị 1-10 trong 13 mục
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Cập nhật: 16 Thg11, 2014 @ 2:05pm

- Huge clip pass to remove undesirable spots
- Fixed bomb trigger issue (through the ground) on A
- Tweaked a bit the global lighting to make it less bright
- Removed various annoying covers from player path to improve navigation
- Rebuilt full nav mesh + recreated navmesh places

Cập nhật: 13 Thg11, 2014 @ 4:34pm

- Fixed bomb trigger issue on B
- Fixed bridge collision issue that allowed players to get out of the map
- fixed many places where the bomb could be stucked if dropped

Cập nhật: 4 Thg11, 2014 @ 1:13pm

- fixed few player navigation issues
- updated navmesh consequently
- updated overview consequently
- reworked the overall lighting
- updated subway tile texture and shader
- updated advertising column texture with in game generic pictures
- added new non playable area in subway station

Cập nhật: 28 Thg10, 2014 @ 1:00pm

- fixed various clipping mesh issues
- tweaked few omni lights
- reduced tone mapping ExposureMax from 3.0 to 1.8
- reduced sun brightness from 650 to 550
- moved a crate in site B to create a new cover
- fixed few other various minor bugs
- updated navmesh with related changing

Cập nhật: 9 Thg10, 2014 @ 1:07pm

- Tweaked vista building texture to make it less overbright
- Tweaked tone mapping
- tweaked sun contrast

Cập nhật: 8 Thg10, 2014 @ 5:16pm

- overall lighting reworked to make it less overbright and less painful for player eyes
- add few lights in some pretty dark corners
- added few covers / fix various gameplay issues
- redone all navmesh and name place
- updated overview map with changes

Cập nhật: 10 Thg06, 2014 @ 2:41pm

- refined a bit radar overview
- renamed all map files with final name

Cập nhật: 5 Thg06, 2014 @ 12:50pm

- fixed few glitches on navmesh names and built nav ladders

Cập nhật: 3 Thg06, 2014 @ 3:50pm

- Fixed few collision glitches
- named nav mesh areas
- improved overview readibilty

Cập nhật: 22 Thg05, 2014 @ 10:37am

- added proprer clip brush on every tree trunks to prevent players from climbing on it