Counter-Strike 2

Counter-Strike 2

Marquis
1–10/13 bejegyzés mutatása
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Frissítés: 2014. nov. 16. @ 14:05

- Huge clip pass to remove undesirable spots
- Fixed bomb trigger issue (through the ground) on A
- Tweaked a bit the global lighting to make it less bright
- Removed various annoying covers from player path to improve navigation
- Rebuilt full nav mesh + recreated navmesh places

Frissítés: 2014. nov. 13. @ 16:34

- Fixed bomb trigger issue on B
- Fixed bridge collision issue that allowed players to get out of the map
- fixed many places where the bomb could be stucked if dropped

Frissítés: 2014. nov. 4. @ 13:13

- fixed few player navigation issues
- updated navmesh consequently
- updated overview consequently
- reworked the overall lighting
- updated subway tile texture and shader
- updated advertising column texture with in game generic pictures
- added new non playable area in subway station

Frissítés: 2014. okt. 28. @ 13:00

- fixed various clipping mesh issues
- tweaked few omni lights
- reduced tone mapping ExposureMax from 3.0 to 1.8
- reduced sun brightness from 650 to 550
- moved a crate in site B to create a new cover
- fixed few other various minor bugs
- updated navmesh with related changing

Frissítés: 2014. okt. 9. @ 13:07

- Tweaked vista building texture to make it less overbright
- Tweaked tone mapping
- tweaked sun contrast

Frissítés: 2014. okt. 8. @ 17:16

- overall lighting reworked to make it less overbright and less painful for player eyes
- add few lights in some pretty dark corners
- added few covers / fix various gameplay issues
- redone all navmesh and name place
- updated overview map with changes

Frissítés: 2014. jún. 10. @ 14:41

- refined a bit radar overview
- renamed all map files with final name

Frissítés: 2014. jún. 5. @ 12:50

- fixed few glitches on navmesh names and built nav ladders

Frissítés: 2014. jún. 3. @ 15:50

- Fixed few collision glitches
- named nav mesh areas
- improved overview readibilty

Frissítés: 2014. máj. 22. @ 10:37

- added proprer clip brush on every tree trunks to prevent players from climbing on it