Space Engineers

Space Engineers

Fancy Status Displays [discontinued]
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更新: 2020年6月13日 @ 14時15分

fixed missed line ending on cargo headline

更新: 2020年5月28日 @ 5時45分

Bugfixes
-Doubled headline entry Hydrogen Engine fixed
-Drills counted as Grinders fixed

更新: 2020年5月27日 @ 11時47分

Added:
-noname tag (hide groupnames and blocknames from headline)
-gfx function (insertion of monospace pictures)
-projector block display

更新: 2020年5月23日 @ 3時00分

A few bug fixes:
- fixed name recognition when there are similar named groups and blocks on different grids
- fixed tendency that the F.S.D. turned itself on after reloading
- fixed glitch in detecting it'S own grid
- fixed vulnerability when drawing many different items on a single screen
- fixed glitch in the Position(x,y) command
- fixed headlines for drills, welders and grinders

更新: 2020年5月21日 @ 14時28分

Welder, Grinder, Assembler, Refinery and Collector support.
Adjustable text alignment.
Option for exact name match.
Additional option for formatting the single icon display.
Option for sub-grid suppression.
Enhanced compatibility to other scripts.
and general optimizations.

更新: 2020年5月8日 @ 17時45分

Some literal errors fixed

更新: 2020年5月8日 @ 14時09分

Added keyword extensions (display options):
-SmallBar (small wide bar)
-nolinebreak
-noheadline
-Gap (chain objects together with gaps)
- + (use without Gap to chain different single blocks/groups as you wish)
-Position (positon objects anywhere on the screen)
-Text: (write custom text in front of headline / instead of headline / text only

Other additions:
- added the function to switch on/off the script via arguments
- added a screen refresh via argument
- optimized number formatting
- smoother Text scolling

更新: 2020年5月4日 @ 19時44分

added no-scrolling option

更新: 2020年5月2日 @ 16時26分

glitch when using Block/Groupnames with "panel" in it (now hopefully fixed sufficient)

更新: 2020年5月2日 @ 14時23分

- general code cleanup
- fixed glitch when using Block/Groupnames with "panel" in it.
- fixed glitch in value calculation in the headlines
- added some code for catching exceptions