Stellaris
Inflection Point
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Mis à jour le : 30 sept. 2022 à 23h31

Mis à jour le : 22 mai 2022 à 14h39

Nothing really changed, so I'm just updating this to make the warning go away.

At some point i hope to rework the mod events to use the new situation system, but that may take time.

I don't have the free time I used to.

Mis à jour le : 22 mai 2022 à 14h38

Mis à jour le : 18 sept. 2021 à 15h37

Updated for 3.1

Not a lot of changes, just some reformatting tweaks because some old triggers now throw errors.

The addition of the mercantile tradition tree probably makes this start much easier than intended if you grab the +1 merchant from commercial zones tradition. Oh well.

Mis à jour le : 18 sept. 2021 à 15h28

Mis à jour le : 20 mai 2021 à 11h50

Updated for 3.03.

Adding a few extra starting commercial zones to account for the reduction in clerk jobs. This avoids starting with a ton of unemployed pops.

Tweaked a few deposits. Overall the same net effects.

Mis à jour le : 19 avr. 2021 à 14h06

Forgot to include updated thumbnail with the rest of the changes. Fixed!

Mis à jour le : 19 avr. 2021 à 13h58

Updated to 3.0.

Placed Alloy Foundry and Civilian Industries buildings into start to compensate for normal starts moving those jobs to the industrial district.

Slightly revised unique blocker cost and time.

Corrected two text typos to now have proper context.

Added a couple extra event text options depending on ethics/authority. It's always a good time to sneak in a prequel meme.

Mis à jour le : 4 nov. 2020 à 16h51

Updated to 2.8.

Mis à jour le : 14 mai 2020 à 16h58

Edited thumbnail so it doesn't look out of date!