Stellaris

Stellaris

[Deprecated] The Zenith of Fallen Empires 3.0
正在显示第 41 - 50 项,共 65 项条目
< 1  2  3  4  5  6  7 >
更新于:2021 年 5 月 11 日 上午 8:01

Patch 3.3.5

  • Stealth added components, buffed components.

  • Stealth added ship sections. Original Sections have been renamed to Restored Sections.

  • Revamp of current FE ships sections, as well as the cost. Please note that this will affect save games and you need to redo the sections in question.

  • Adjusted costs of sections to make it more in line with the upgrade it offers. Added Living Metal as costs for sections.

  • Hedonist jobs should now only spawn if the pop has the flag.

  • Properly locked a Titan Aura behind the correct prerequisite.

  • Rebalanced Ship Reactor Power across all tiers.

  • Corrected some lore, in that the type of Dark Matter Power you achieve is Dark Matter Fission, not Fusion.

  • Added an exit option to get out of a potential loop of Lost Technologies event, caused by not finishing research prior to getting a new Lost Technology.

更新于:2021 年 5 月 10 日 上午 7:16

Patch 3.3.4

  • Stealth added components, improved icons and adjusted stats.

更新于:2021 年 5 月 9 日 上午 9:36

Patch 3.3.3

  • Aegis Complexes and its upgrades now have ftl inhibitor.

  • Updated Original Empire shipset, changed omni weapons and particles to match.

  • Removed end game requirements for digsites and recover lost technologies decision.

  • Taken Hedonist event off the monthly pulse.

更新于:2021 年 5 月 7 日 上午 8:55

Patch 3.3.2

  • Fixed Master Archive not being upgradeable.

  • Allowed Synthetically Ascended Empires to create Machine Worlds.

  • AI Ascended Empires now regain their resource buff from before the update.

  • Greatly reducing the number of AI ascension by giving a MTTH on it, so the more AEs there are, the less likely AI will Ascend. To that end I also disabled AI from the perk and the Nemesis event.

  • AI now immediately complete all ascension project on ascension.

  • Slightly increased the amount of resoures received on country type change.

  • Massively increased AI resources received on country type change.

更新于:2021 年 5 月 6 日 上午 3:22

Patch 3.3.1

  • Improved the Dark Matter Event. Now you must have the funding required by the scientists in order to select the first option. But there's also an option to deny them funding.

更新于:2021 年 5 月 5 日 下午 11:49

Patch 3.3

Unfortunately, Patch Notes are far too long to fit inside this box. I'll post it on the forums.

更新于:2020 年 10 月 31 日 上午 1:55

Patch 3.2

  • Updated to support 2.8 version of Stellaris

  • AE Authoritarian personality no longer purges.

  • Added surrender options for Total Annihilation War Goal.

  • Updated all vanilla crisis files.

更新于:2020 年 5 月 23 日 下午 11:11

Patch 3.1.4f

  • Discover Lost Technologies artifact action has a cooldown again.

更新于:2020 年 5 月 23 日 上午 3:21

Patch 3.1.4e

  • Slightly improved the artifact action of discovering the lost technologies, to account for all variations of people starting with or without certain submods.

更新于:2020 年 5 月 20 日 下午 10:30

Patch 3.1.4d

  • Changed Omni Weapons' and Portal Generator's weights from 1 to 0, significantly limiting their ability to show up as researchable without events or projects.